diff options
Diffstat (limited to 'src/systems/mapping.cpp')
-rw-r--r-- | src/systems/mapping.cpp | 141 |
1 files changed, 141 insertions, 0 deletions
diff --git a/src/systems/mapping.cpp b/src/systems/mapping.cpp new file mode 100644 index 0000000..5b63ded --- /dev/null +++ b/src/systems/mapping.cpp | |||
@@ -0,0 +1,141 @@ | |||
1 | #include "mapping.h" | ||
2 | #include "components/mappable.h" | ||
3 | #include "game.h" | ||
4 | #include "consts.h" | ||
5 | |||
6 | template <typename Storage> | ||
7 | inline void addBoundary( | ||
8 | Storage& boundaries, | ||
9 | int axis, | ||
10 | int lower, | ||
11 | int upper, | ||
12 | MappableComponent::Boundary::Type type) | ||
13 | { | ||
14 | boundaries.emplace(std::piecewise_construct, | ||
15 | std::tie(axis), | ||
16 | std::tie(axis, lower, upper, type)); | ||
17 | } | ||
18 | |||
19 | void MappingSystem::render(Texture& texture) | ||
20 | { | ||
21 | auto entities = game_.getEntityManager().getEntitiesWithComponents< | ||
22 | MappableComponent>(); | ||
23 | |||
24 | for (id_type entity : entities) | ||
25 | { | ||
26 | auto& mappable = game_.getEntityManager(). | ||
27 | getComponent<MappableComponent>(entity); | ||
28 | |||
29 | const Map& map = game_.getWorld().getMap(mappable.getMapId()); | ||
30 | |||
31 | for (int i = 0; i < MAP_WIDTH * MAP_HEIGHT; i++) | ||
32 | { | ||
33 | int x = i % MAP_WIDTH; | ||
34 | int y = i / MAP_WIDTH; | ||
35 | int tile = map.getTiles()[i]; | ||
36 | |||
37 | if (tile > 0) | ||
38 | { | ||
39 | Rectangle dst { | ||
40 | x * TILE_WIDTH, | ||
41 | y * TILE_HEIGHT, | ||
42 | TILE_WIDTH, | ||
43 | TILE_HEIGHT}; | ||
44 | |||
45 | Rectangle src { | ||
46 | (tile % TILESET_COLS) * TILE_WIDTH, | ||
47 | (tile / TILESET_COLS) * TILE_HEIGHT, | ||
48 | TILE_WIDTH, | ||
49 | TILE_HEIGHT}; | ||
50 | |||
51 | texture.blit(mappable.getTileset(), std::move(src), std::move(dst)); | ||
52 | } | ||
53 | } | ||
54 | |||
55 | int startX = ((GAME_WIDTH / TILE_WIDTH) / 2) - (map.getTitle().size() / 2); | ||
56 | for (size_t i = 0; i < map.getTitle().size(); i++) | ||
57 | { | ||
58 | Rectangle src { | ||
59 | (map.getTitle()[i] % FONT_COLS) * TILE_WIDTH, | ||
60 | (map.getTitle()[i] / FONT_COLS) * TILE_HEIGHT, | ||
61 | TILE_WIDTH, | ||
62 | TILE_HEIGHT}; | ||
63 | |||
64 | Rectangle dst { | ||
65 | (startX + static_cast<int>(i)) * TILE_WIDTH, | ||
66 | 24 * TILE_HEIGHT, | ||
67 | TILE_WIDTH, | ||
68 | TILE_HEIGHT}; | ||
69 | |||
70 | texture.blit(mappable.getFont(), std::move(src), std::move(dst)); | ||
71 | } | ||
72 | } | ||
73 | } | ||
74 | |||
75 | void MappingSystem::loadMap(size_t mapId) | ||
76 | { | ||
77 | id_type mapEntity = game_.getEntityManager().emplaceEntity(); | ||
78 | |||
79 | auto& mappable = game_.getEntityManager(). | ||
80 | emplaceComponent<MappableComponent>(mapEntity, | ||
81 | Texture("res/tiles.png"), | ||
82 | Texture("res/font.bmp")); | ||
83 | |||
84 | mappable.setMapId(mapId); | ||
85 | |||
86 | const Map& map = game_.getWorld().getMap(mappable.getMapId()); | ||
87 | |||
88 | for (size_t i = 0; i < MAP_WIDTH * MAP_HEIGHT; i++) | ||
89 | { | ||
90 | size_t x = i % MAP_WIDTH; | ||
91 | size_t y = i / MAP_WIDTH; | ||
92 | int tile = map.getTiles()[i]; | ||
93 | |||
94 | if ((tile >= 5) && (tile <= 7)) | ||
95 | { | ||
96 | addBoundary( | ||
97 | mappable.getDownBoundaries(), | ||
98 | y * TILE_HEIGHT, | ||
99 | x * TILE_WIDTH, | ||
100 | (x + 1) * TILE_WIDTH, | ||
101 | MappableComponent::Boundary::Type::platform); | ||
102 | } else if ((tile > 0) && (tile < 28)) | ||
103 | { | ||
104 | addBoundary( | ||
105 | mappable.getRightBoundaries(), | ||
106 | x * TILE_WIDTH, | ||
107 | y * TILE_HEIGHT, | ||
108 | (y+1) * TILE_HEIGHT, | ||
109 | MappableComponent::Boundary::Type::wall); | ||
110 | |||
111 | addBoundary( | ||
112 | mappable.getLeftBoundaries(), | ||
113 | (x+1) * TILE_WIDTH, | ||
114 | y * TILE_HEIGHT, | ||
115 | (y+1) * TILE_HEIGHT, | ||
116 | MappableComponent::Boundary::Type::wall); | ||
117 | |||
118 | addBoundary( | ||
119 | mappable.getDownBoundaries(), | ||
120 | y * TILE_HEIGHT, | ||
121 | x * TILE_WIDTH, | ||
122 | (x+1) * TILE_WIDTH, | ||
123 | MappableComponent::Boundary::Type::wall); | ||
124 | |||
125 | addBoundary( | ||
126 | mappable.getUpBoundaries(), | ||
127 | (y+1) * TILE_HEIGHT, | ||
128 | x * TILE_WIDTH, | ||
129 | (x+1) * TILE_WIDTH, | ||
130 | MappableComponent::Boundary::Type::wall); | ||
131 | } else if (tile == 42) | ||
132 | { | ||
133 | addBoundary( | ||
134 | mappable.getDownBoundaries(), | ||
135 | y * TILE_HEIGHT, | ||
136 | x * TILE_WIDTH, | ||
137 | (x+1) * TILE_WIDTH, | ||
138 | MappableComponent::Boundary::Type::danger); | ||
139 | } | ||
140 | } | ||
141 | } | ||