diff options
Diffstat (limited to 'src/systems/mapping.cpp')
| -rw-r--r-- | src/systems/mapping.cpp | 141 |
1 files changed, 141 insertions, 0 deletions
| diff --git a/src/systems/mapping.cpp b/src/systems/mapping.cpp new file mode 100644 index 0000000..5b63ded --- /dev/null +++ b/src/systems/mapping.cpp | |||
| @@ -0,0 +1,141 @@ | |||
| 1 | #include "mapping.h" | ||
| 2 | #include "components/mappable.h" | ||
| 3 | #include "game.h" | ||
| 4 | #include "consts.h" | ||
| 5 | |||
| 6 | template <typename Storage> | ||
| 7 | inline void addBoundary( | ||
| 8 | Storage& boundaries, | ||
| 9 | int axis, | ||
| 10 | int lower, | ||
| 11 | int upper, | ||
| 12 | MappableComponent::Boundary::Type type) | ||
| 13 | { | ||
| 14 | boundaries.emplace(std::piecewise_construct, | ||
| 15 | std::tie(axis), | ||
| 16 | std::tie(axis, lower, upper, type)); | ||
| 17 | } | ||
| 18 | |||
| 19 | void MappingSystem::render(Texture& texture) | ||
| 20 | { | ||
| 21 | auto entities = game_.getEntityManager().getEntitiesWithComponents< | ||
| 22 | MappableComponent>(); | ||
| 23 | |||
| 24 | for (id_type entity : entities) | ||
| 25 | { | ||
| 26 | auto& mappable = game_.getEntityManager(). | ||
| 27 | getComponent<MappableComponent>(entity); | ||
| 28 | |||
| 29 | const Map& map = game_.getWorld().getMap(mappable.getMapId()); | ||
| 30 | |||
| 31 | for (int i = 0; i < MAP_WIDTH * MAP_HEIGHT; i++) | ||
| 32 | { | ||
| 33 | int x = i % MAP_WIDTH; | ||
| 34 | int y = i / MAP_WIDTH; | ||
| 35 | int tile = map.getTiles()[i]; | ||
| 36 | |||
| 37 | if (tile > 0) | ||
| 38 | { | ||
| 39 | Rectangle dst { | ||
| 40 | x * TILE_WIDTH, | ||
| 41 | y * TILE_HEIGHT, | ||
| 42 | TILE_WIDTH, | ||
| 43 | TILE_HEIGHT}; | ||
| 44 | |||
| 45 | Rectangle src { | ||
| 46 | (tile % TILESET_COLS) * TILE_WIDTH, | ||
| 47 | (tile / TILESET_COLS) * TILE_HEIGHT, | ||
| 48 | TILE_WIDTH, | ||
| 49 | TILE_HEIGHT}; | ||
| 50 | |||
| 51 | texture.blit(mappable.getTileset(), std::move(src), std::move(dst)); | ||
| 52 | } | ||
| 53 | } | ||
| 54 | |||
| 55 | int startX = ((GAME_WIDTH / TILE_WIDTH) / 2) - (map.getTitle().size() / 2); | ||
| 56 | for (size_t i = 0; i < map.getTitle().size(); i++) | ||
| 57 | { | ||
| 58 | Rectangle src { | ||
| 59 | (map.getTitle()[i] % FONT_COLS) * TILE_WIDTH, | ||
| 60 | (map.getTitle()[i] / FONT_COLS) * TILE_HEIGHT, | ||
| 61 | TILE_WIDTH, | ||
| 62 | TILE_HEIGHT}; | ||
| 63 | |||
| 64 | Rectangle dst { | ||
| 65 | (startX + static_cast<int>(i)) * TILE_WIDTH, | ||
| 66 | 24 * TILE_HEIGHT, | ||
| 67 | TILE_WIDTH, | ||
| 68 | TILE_HEIGHT}; | ||
| 69 | |||
| 70 | texture.blit(mappable.getFont(), std::move(src), std::move(dst)); | ||
| 71 | } | ||
| 72 | } | ||
| 73 | } | ||
| 74 | |||
| 75 | void MappingSystem::loadMap(size_t mapId) | ||
| 76 | { | ||
| 77 | id_type mapEntity = game_.getEntityManager().emplaceEntity(); | ||
| 78 | |||
| 79 | auto& mappable = game_.getEntityManager(). | ||
| 80 | emplaceComponent<MappableComponent>(mapEntity, | ||
| 81 | Texture("res/tiles.png"), | ||
| 82 | Texture("res/font.bmp")); | ||
| 83 | |||
| 84 | mappable.setMapId(mapId); | ||
| 85 | |||
| 86 | const Map& map = game_.getWorld().getMap(mappable.getMapId()); | ||
| 87 | |||
| 88 | for (size_t i = 0; i < MAP_WIDTH * MAP_HEIGHT; i++) | ||
| 89 | { | ||
| 90 | size_t x = i % MAP_WIDTH; | ||
| 91 | size_t y = i / MAP_WIDTH; | ||
| 92 | int tile = map.getTiles()[i]; | ||
| 93 | |||
| 94 | if ((tile >= 5) && (tile <= 7)) | ||
| 95 | { | ||
| 96 | addBoundary( | ||
| 97 | mappable.getDownBoundaries(), | ||
| 98 | y * TILE_HEIGHT, | ||
| 99 | x * TILE_WIDTH, | ||
| 100 | (x + 1) * TILE_WIDTH, | ||
| 101 | MappableComponent::Boundary::Type::platform); | ||
| 102 | } else if ((tile > 0) && (tile < 28)) | ||
| 103 | { | ||
| 104 | addBoundary( | ||
| 105 | mappable.getRightBoundaries(), | ||
| 106 | x * TILE_WIDTH, | ||
| 107 | y * TILE_HEIGHT, | ||
| 108 | (y+1) * TILE_HEIGHT, | ||
| 109 | MappableComponent::Boundary::Type::wall); | ||
| 110 | |||
| 111 | addBoundary( | ||
| 112 | mappable.getLeftBoundaries(), | ||
| 113 | (x+1) * TILE_WIDTH, | ||
| 114 | y * TILE_HEIGHT, | ||
| 115 | (y+1) * TILE_HEIGHT, | ||
| 116 | MappableComponent::Boundary::Type::wall); | ||
| 117 | |||
| 118 | addBoundary( | ||
| 119 | mappable.getDownBoundaries(), | ||
| 120 | y * TILE_HEIGHT, | ||
| 121 | x * TILE_WIDTH, | ||
| 122 | (x+1) * TILE_WIDTH, | ||
| 123 | MappableComponent::Boundary::Type::wall); | ||
| 124 | |||
| 125 | addBoundary( | ||
| 126 | mappable.getUpBoundaries(), | ||
| 127 | (y+1) * TILE_HEIGHT, | ||
| 128 | x * TILE_WIDTH, | ||
| 129 | (x+1) * TILE_WIDTH, | ||
| 130 | MappableComponent::Boundary::Type::wall); | ||
| 131 | } else if (tile == 42) | ||
| 132 | { | ||
| 133 | addBoundary( | ||
| 134 | mappable.getDownBoundaries(), | ||
| 135 | y * TILE_HEIGHT, | ||
| 136 | x * TILE_WIDTH, | ||
| 137 | (x+1) * TILE_WIDTH, | ||
| 138 | MappableComponent::Boundary::Type::danger); | ||
| 139 | } | ||
| 140 | } | ||
| 141 | } | ||
