diff options
Diffstat (limited to 'src/systems/mapping.cpp')
-rw-r--r-- | src/systems/mapping.cpp | 127 |
1 files changed, 60 insertions, 67 deletions
diff --git a/src/systems/mapping.cpp b/src/systems/mapping.cpp index a3a17ec..af67aed 100644 --- a/src/systems/mapping.cpp +++ b/src/systems/mapping.cpp | |||
@@ -1,5 +1,7 @@ | |||
1 | #include "mapping.h" | 1 | #include "mapping.h" |
2 | #include "components/mappable.h" | 2 | #include "components/mappable.h" |
3 | #include "components/realizable.h" | ||
4 | #include "systems/realizing.h" | ||
3 | #include "game.h" | 5 | #include "game.h" |
4 | #include "consts.h" | 6 | #include "consts.h" |
5 | 7 | ||
@@ -18,104 +20,95 @@ inline void addBoundary( | |||
18 | 20 | ||
19 | void MappingSystem::render(Texture& texture) | 21 | void MappingSystem::render(Texture& texture) |
20 | { | 22 | { |
21 | auto entities = game_.getEntityManager().getEntitiesWithComponents< | 23 | auto& realizable = game_.getEntityManager(). |
22 | MappableComponent>(); | 24 | getComponent<RealizableComponent>( |
25 | game_.getSystemManager().getSystem<RealizingSystem>().getSingleton()); | ||
23 | 26 | ||
24 | for (id_type entity : entities) | 27 | id_type map = realizable.activeMap; |
25 | { | ||
26 | auto& mappable = game_.getEntityManager(). | ||
27 | getComponent<MappableComponent>(entity); | ||
28 | 28 | ||
29 | const Map& map = game_.getWorld().getMap(mappable.getMapId()); | 29 | auto& mappable = game_.getEntityManager(). |
30 | getComponent<MappableComponent>(map); | ||
30 | 31 | ||
31 | for (int i = 0; i < MAP_WIDTH * MAP_HEIGHT; i++) | 32 | for (int i = 0; i < MAP_WIDTH * MAP_HEIGHT; i++) |
32 | { | 33 | { |
33 | int x = i % MAP_WIDTH; | 34 | int x = i % MAP_WIDTH; |
34 | int y = i / MAP_WIDTH; | 35 | int y = i / MAP_WIDTH; |
35 | int tile = map.getTiles()[i]; | 36 | int tile = mappable.tiles[i]; |
36 | |||
37 | if (tile > 0) | ||
38 | { | ||
39 | Rectangle dst { | ||
40 | x * TILE_WIDTH, | ||
41 | y * TILE_HEIGHT, | ||
42 | TILE_WIDTH, | ||
43 | TILE_HEIGHT}; | ||
44 | |||
45 | Rectangle src { | ||
46 | (tile % TILESET_COLS) * TILE_WIDTH, | ||
47 | (tile / TILESET_COLS) * TILE_HEIGHT, | ||
48 | TILE_WIDTH, | ||
49 | TILE_HEIGHT}; | ||
50 | |||
51 | game_.getRenderer().blit( | ||
52 | mappable.getTileset(), | ||
53 | texture, | ||
54 | std::move(src), | ||
55 | std::move(dst)); | ||
56 | } | ||
57 | } | ||
58 | 37 | ||
59 | int startX = ((GAME_WIDTH / TILE_WIDTH) / 2) - (map.getTitle().size() / 2); | 38 | if (tile > 0) |
60 | for (size_t i = 0; i < map.getTitle().size(); i++) | ||
61 | { | 39 | { |
62 | Rectangle src { | 40 | Rectangle dst { |
63 | (map.getTitle()[i] % FONT_COLS) * TILE_WIDTH, | 41 | x * TILE_WIDTH, |
64 | (map.getTitle()[i] / FONT_COLS) * TILE_HEIGHT, | 42 | y * TILE_HEIGHT, |
65 | TILE_WIDTH, | 43 | TILE_WIDTH, |
66 | TILE_HEIGHT}; | 44 | TILE_HEIGHT}; |
67 | 45 | ||
68 | Rectangle dst { | 46 | Rectangle src { |
69 | (startX + static_cast<int>(i)) * TILE_WIDTH, | 47 | (tile % TILESET_COLS) * TILE_WIDTH, |
70 | 24 * TILE_HEIGHT, | 48 | (tile / TILESET_COLS) * TILE_HEIGHT, |
71 | TILE_WIDTH, | 49 | TILE_WIDTH, |
72 | TILE_HEIGHT}; | 50 | TILE_HEIGHT}; |
73 | 51 | ||
74 | game_.getRenderer().blit( | 52 | game_.getRenderer().blit( |
75 | mappable.getFont(), | 53 | mappable.tileset, |
76 | texture, | 54 | texture, |
77 | std::move(src), | 55 | std::move(src), |
78 | std::move(dst)); | 56 | std::move(dst)); |
79 | } | 57 | } |
80 | } | 58 | } |
59 | |||
60 | int startX = ((GAME_WIDTH / TILE_WIDTH) / 2) - (mappable.title.size() / 2); | ||
61 | |||
62 | for (size_t i = 0; i < mappable.title.size(); i++) | ||
63 | { | ||
64 | Rectangle src { | ||
65 | (mappable.title[i] % FONT_COLS) * TILE_WIDTH, | ||
66 | (mappable.title[i] / FONT_COLS) * TILE_HEIGHT, | ||
67 | TILE_WIDTH, | ||
68 | TILE_HEIGHT}; | ||
69 | |||
70 | Rectangle dst { | ||
71 | (startX + static_cast<int>(i)) * TILE_WIDTH, | ||
72 | 24 * TILE_HEIGHT, | ||
73 | TILE_WIDTH, | ||
74 | TILE_HEIGHT}; | ||
75 | |||
76 | game_.getRenderer().blit( | ||
77 | mappable.font, | ||
78 | texture, | ||
79 | std::move(src), | ||
80 | std::move(dst)); | ||
81 | } | ||
81 | } | 82 | } |
82 | 83 | ||
83 | void MappingSystem::loadMap(size_t mapId) | 84 | void MappingSystem::generateBoundaries(id_type mapEntity) |
84 | { | 85 | { |
85 | id_type mapEntity = game_.getEntityManager().emplaceEntity(); | ||
86 | |||
87 | auto& mappable = game_.getEntityManager(). | 86 | auto& mappable = game_.getEntityManager(). |
88 | emplaceComponent<MappableComponent>(mapEntity, | 87 | getComponent<MappableComponent>(mapEntity); |
89 | Texture("res/tiles.png"), | ||
90 | Texture("res/font.bmp")); | ||
91 | |||
92 | mappable.setMapId(mapId); | ||
93 | |||
94 | const Map& map = game_.getWorld().getMap(mappable.getMapId()); | ||
95 | 88 | ||
96 | addBoundary( | 89 | addBoundary( |
97 | mappable.getLeftBoundaries(), | 90 | mappable.leftBoundaries, |
98 | -WALL_GAP, | 91 | -WALL_GAP, |
99 | 0, | 92 | 0, |
100 | MAP_HEIGHT * TILE_HEIGHT, | 93 | MAP_HEIGHT * TILE_HEIGHT, |
101 | MappableComponent::Boundary::Type::adjacency); | 94 | MappableComponent::Boundary::Type::adjacency); |
102 | 95 | ||
103 | addBoundary( | 96 | addBoundary( |
104 | mappable.getRightBoundaries(), | 97 | mappable.rightBoundaries, |
105 | GAME_WIDTH + WALL_GAP, | 98 | GAME_WIDTH + WALL_GAP, |
106 | 0, | 99 | 0, |
107 | MAP_HEIGHT * TILE_HEIGHT, | 100 | MAP_HEIGHT * TILE_HEIGHT, |
108 | MappableComponent::Boundary::Type::adjacency); | 101 | MappableComponent::Boundary::Type::adjacency); |
109 | 102 | ||
110 | addBoundary( | 103 | addBoundary( |
111 | mappable.getUpBoundaries(), | 104 | mappable.upBoundaries, |
112 | -WALL_GAP, | 105 | -WALL_GAP, |
113 | 0, | 106 | 0, |
114 | GAME_WIDTH, | 107 | GAME_WIDTH, |
115 | MappableComponent::Boundary::Type::adjacency); | 108 | MappableComponent::Boundary::Type::adjacency); |
116 | 109 | ||
117 | addBoundary( | 110 | addBoundary( |
118 | mappable.getDownBoundaries(), | 111 | mappable.downBoundaries, |
119 | MAP_HEIGHT * TILE_HEIGHT + WALL_GAP, | 112 | MAP_HEIGHT * TILE_HEIGHT + WALL_GAP, |
120 | 0, | 113 | 0, |
121 | GAME_WIDTH, | 114 | GAME_WIDTH, |
@@ -125,12 +118,12 @@ void MappingSystem::loadMap(size_t mapId) | |||
125 | { | 118 | { |
126 | size_t x = i % MAP_WIDTH; | 119 | size_t x = i % MAP_WIDTH; |
127 | size_t y = i / MAP_WIDTH; | 120 | size_t y = i / MAP_WIDTH; |
128 | int tile = map.getTiles()[i]; | 121 | int tile = mappable.tiles[i]; |
129 | 122 | ||
130 | if ((tile >= 5) && (tile <= 7)) | 123 | if ((tile >= 5) && (tile <= 7)) |
131 | { | 124 | { |
132 | addBoundary( | 125 | addBoundary( |
133 | mappable.getDownBoundaries(), | 126 | mappable.downBoundaries, |
134 | y * TILE_HEIGHT, | 127 | y * TILE_HEIGHT, |
135 | x * TILE_WIDTH, | 128 | x * TILE_WIDTH, |
136 | (x + 1) * TILE_WIDTH, | 129 | (x + 1) * TILE_WIDTH, |
@@ -138,28 +131,28 @@ void MappingSystem::loadMap(size_t mapId) | |||
138 | } else if ((tile > 0) && (tile < 28)) | 131 | } else if ((tile > 0) && (tile < 28)) |
139 | { | 132 | { |
140 | addBoundary( | 133 | addBoundary( |
141 | mappable.getRightBoundaries(), | 134 | mappable.rightBoundaries, |
142 | x * TILE_WIDTH, | 135 | x * TILE_WIDTH, |
143 | y * TILE_HEIGHT, | 136 | y * TILE_HEIGHT, |
144 | (y+1) * TILE_HEIGHT, | 137 | (y+1) * TILE_HEIGHT, |
145 | MappableComponent::Boundary::Type::wall); | 138 | MappableComponent::Boundary::Type::wall); |
146 | 139 | ||
147 | addBoundary( | 140 | addBoundary( |
148 | mappable.getLeftBoundaries(), | 141 | mappable.leftBoundaries, |
149 | (x+1) * TILE_WIDTH, | 142 | (x+1) * TILE_WIDTH, |
150 | y * TILE_HEIGHT, | 143 | y * TILE_HEIGHT, |
151 | (y+1) * TILE_HEIGHT, | 144 | (y+1) * TILE_HEIGHT, |
152 | MappableComponent::Boundary::Type::wall); | 145 | MappableComponent::Boundary::Type::wall); |
153 | 146 | ||
154 | addBoundary( | 147 | addBoundary( |
155 | mappable.getDownBoundaries(), | 148 | mappable.downBoundaries, |
156 | y * TILE_HEIGHT, | 149 | y * TILE_HEIGHT, |
157 | x * TILE_WIDTH, | 150 | x * TILE_WIDTH, |
158 | (x+1) * TILE_WIDTH, | 151 | (x+1) * TILE_WIDTH, |
159 | MappableComponent::Boundary::Type::wall); | 152 | MappableComponent::Boundary::Type::wall); |
160 | 153 | ||
161 | addBoundary( | 154 | addBoundary( |
162 | mappable.getUpBoundaries(), | 155 | mappable.upBoundaries, |
163 | (y+1) * TILE_HEIGHT, | 156 | (y+1) * TILE_HEIGHT, |
164 | x * TILE_WIDTH, | 157 | x * TILE_WIDTH, |
165 | (x+1) * TILE_WIDTH, | 158 | (x+1) * TILE_WIDTH, |
@@ -167,28 +160,28 @@ void MappingSystem::loadMap(size_t mapId) | |||
167 | } else if (tile == 42) | 160 | } else if (tile == 42) |
168 | { | 161 | { |
169 | addBoundary( | 162 | addBoundary( |
170 | mappable.getRightBoundaries(), | 163 | mappable.rightBoundaries, |
171 | x * TILE_WIDTH, | 164 | x * TILE_WIDTH, |
172 | y * TILE_HEIGHT, | 165 | y * TILE_HEIGHT, |
173 | (y+1) * TILE_HEIGHT, | 166 | (y+1) * TILE_HEIGHT, |
174 | MappableComponent::Boundary::Type::danger); | 167 | MappableComponent::Boundary::Type::danger); |
175 | 168 | ||
176 | addBoundary( | 169 | addBoundary( |
177 | mappable.getLeftBoundaries(), | 170 | mappable.leftBoundaries, |
178 | (x+1) * TILE_WIDTH, | 171 | (x+1) * TILE_WIDTH, |
179 | y * TILE_HEIGHT, | 172 | y * TILE_HEIGHT, |
180 | (y+1) * TILE_HEIGHT, | 173 | (y+1) * TILE_HEIGHT, |
181 | MappableComponent::Boundary::Type::danger); | 174 | MappableComponent::Boundary::Type::danger); |
182 | 175 | ||
183 | addBoundary( | 176 | addBoundary( |
184 | mappable.getDownBoundaries(), | 177 | mappable.downBoundaries, |
185 | y * TILE_HEIGHT, | 178 | y * TILE_HEIGHT, |
186 | x * TILE_WIDTH, | 179 | x * TILE_WIDTH, |
187 | (x+1) * TILE_WIDTH, | 180 | (x+1) * TILE_WIDTH, |
188 | MappableComponent::Boundary::Type::danger); | 181 | MappableComponent::Boundary::Type::danger); |
189 | 182 | ||
190 | addBoundary( | 183 | addBoundary( |
191 | mappable.getUpBoundaries(), | 184 | mappable.upBoundaries, |
192 | (y+1) * TILE_HEIGHT, | 185 | (y+1) * TILE_HEIGHT, |
193 | x * TILE_WIDTH, | 186 | x * TILE_WIDTH, |
194 | (x+1) * TILE_WIDTH, | 187 | (x+1) * TILE_WIDTH, |