diff options
Diffstat (limited to 'src/systems/mapping.cpp')
| -rw-r--r-- | src/systems/mapping.cpp | 127 |
1 files changed, 60 insertions, 67 deletions
| diff --git a/src/systems/mapping.cpp b/src/systems/mapping.cpp index a3a17ec..af67aed 100644 --- a/src/systems/mapping.cpp +++ b/src/systems/mapping.cpp | |||
| @@ -1,5 +1,7 @@ | |||
| 1 | #include "mapping.h" | 1 | #include "mapping.h" |
| 2 | #include "components/mappable.h" | 2 | #include "components/mappable.h" |
| 3 | #include "components/realizable.h" | ||
| 4 | #include "systems/realizing.h" | ||
| 3 | #include "game.h" | 5 | #include "game.h" |
| 4 | #include "consts.h" | 6 | #include "consts.h" |
| 5 | 7 | ||
| @@ -18,104 +20,95 @@ inline void addBoundary( | |||
| 18 | 20 | ||
| 19 | void MappingSystem::render(Texture& texture) | 21 | void MappingSystem::render(Texture& texture) |
| 20 | { | 22 | { |
| 21 | auto entities = game_.getEntityManager().getEntitiesWithComponents< | 23 | auto& realizable = game_.getEntityManager(). |
| 22 | MappableComponent>(); | 24 | getComponent<RealizableComponent>( |
| 25 | game_.getSystemManager().getSystem<RealizingSystem>().getSingleton()); | ||
| 23 | 26 | ||
| 24 | for (id_type entity : entities) | 27 | id_type map = realizable.activeMap; |
| 25 | { | ||
| 26 | auto& mappable = game_.getEntityManager(). | ||
| 27 | getComponent<MappableComponent>(entity); | ||
| 28 | 28 | ||
| 29 | const Map& map = game_.getWorld().getMap(mappable.getMapId()); | 29 | auto& mappable = game_.getEntityManager(). |
| 30 | getComponent<MappableComponent>(map); | ||
| 30 | 31 | ||
| 31 | for (int i = 0; i < MAP_WIDTH * MAP_HEIGHT; i++) | 32 | for (int i = 0; i < MAP_WIDTH * MAP_HEIGHT; i++) |
| 32 | { | 33 | { |
| 33 | int x = i % MAP_WIDTH; | 34 | int x = i % MAP_WIDTH; |
| 34 | int y = i / MAP_WIDTH; | 35 | int y = i / MAP_WIDTH; |
| 35 | int tile = map.getTiles()[i]; | 36 | int tile = mappable.tiles[i]; |
| 36 | |||
| 37 | if (tile > 0) | ||
| 38 | { | ||
| 39 | Rectangle dst { | ||
| 40 | x * TILE_WIDTH, | ||
| 41 | y * TILE_HEIGHT, | ||
| 42 | TILE_WIDTH, | ||
| 43 | TILE_HEIGHT}; | ||
| 44 | |||
| 45 | Rectangle src { | ||
| 46 | (tile % TILESET_COLS) * TILE_WIDTH, | ||
| 47 | (tile / TILESET_COLS) * TILE_HEIGHT, | ||
| 48 | TILE_WIDTH, | ||
| 49 | TILE_HEIGHT}; | ||
| 50 | |||
| 51 | game_.getRenderer().blit( | ||
| 52 | mappable.getTileset(), | ||
| 53 | texture, | ||
| 54 | std::move(src), | ||
| 55 | std::move(dst)); | ||
| 56 | } | ||
| 57 | } | ||
| 58 | 37 | ||
| 59 | int startX = ((GAME_WIDTH / TILE_WIDTH) / 2) - (map.getTitle().size() / 2); | 38 | if (tile > 0) |
| 60 | for (size_t i = 0; i < map.getTitle().size(); i++) | ||
| 61 | { | 39 | { |
| 62 | Rectangle src { | 40 | Rectangle dst { |
| 63 | (map.getTitle()[i] % FONT_COLS) * TILE_WIDTH, | 41 | x * TILE_WIDTH, |
| 64 | (map.getTitle()[i] / FONT_COLS) * TILE_HEIGHT, | 42 | y * TILE_HEIGHT, |
| 65 | TILE_WIDTH, | 43 | TILE_WIDTH, |
| 66 | TILE_HEIGHT}; | 44 | TILE_HEIGHT}; |
| 67 | 45 | ||
| 68 | Rectangle dst { | 46 | Rectangle src { |
| 69 | (startX + static_cast<int>(i)) * TILE_WIDTH, | 47 | (tile % TILESET_COLS) * TILE_WIDTH, |
| 70 | 24 * TILE_HEIGHT, | 48 | (tile / TILESET_COLS) * TILE_HEIGHT, |
| 71 | TILE_WIDTH, | 49 | TILE_WIDTH, |
| 72 | TILE_HEIGHT}; | 50 | TILE_HEIGHT}; |
| 73 | 51 | ||
| 74 | game_.getRenderer().blit( | 52 | game_.getRenderer().blit( |
| 75 | mappable.getFont(), | 53 | mappable.tileset, |
| 76 | texture, | 54 | texture, |
| 77 | std::move(src), | 55 | std::move(src), |
| 78 | std::move(dst)); | 56 | std::move(dst)); |
| 79 | } | 57 | } |
| 80 | } | 58 | } |
| 59 | |||
| 60 | int startX = ((GAME_WIDTH / TILE_WIDTH) / 2) - (mappable.title.size() / 2); | ||
| 61 | |||
| 62 | for (size_t i = 0; i < mappable.title.size(); i++) | ||
| 63 | { | ||
| 64 | Rectangle src { | ||
| 65 | (mappable.title[i] % FONT_COLS) * TILE_WIDTH, | ||
| 66 | (mappable.title[i] / FONT_COLS) * TILE_HEIGHT, | ||
| 67 | TILE_WIDTH, | ||
| 68 | TILE_HEIGHT}; | ||
| 69 | |||
| 70 | Rectangle dst { | ||
| 71 | (startX + static_cast<int>(i)) * TILE_WIDTH, | ||
| 72 | 24 * TILE_HEIGHT, | ||
| 73 | TILE_WIDTH, | ||
| 74 | TILE_HEIGHT}; | ||
| 75 | |||
| 76 | game_.getRenderer().blit( | ||
| 77 | mappable.font, | ||
| 78 | texture, | ||
| 79 | std::move(src), | ||
| 80 | std::move(dst)); | ||
| 81 | } | ||
| 81 | } | 82 | } |
| 82 | 83 | ||
| 83 | void MappingSystem::loadMap(size_t mapId) | 84 | void MappingSystem::generateBoundaries(id_type mapEntity) |
| 84 | { | 85 | { |
| 85 | id_type mapEntity = game_.getEntityManager().emplaceEntity(); | ||
| 86 | |||
| 87 | auto& mappable = game_.getEntityManager(). | 86 | auto& mappable = game_.getEntityManager(). |
| 88 | emplaceComponent<MappableComponent>(mapEntity, | 87 | getComponent<MappableComponent>(mapEntity); |
| 89 | Texture("res/tiles.png"), | ||
| 90 | Texture("res/font.bmp")); | ||
| 91 | |||
| 92 | mappable.setMapId(mapId); | ||
| 93 | |||
| 94 | const Map& map = game_.getWorld().getMap(mappable.getMapId()); | ||
| 95 | 88 | ||
| 96 | addBoundary( | 89 | addBoundary( |
| 97 | mappable.getLeftBoundaries(), | 90 | mappable.leftBoundaries, |
| 98 | -WALL_GAP, | 91 | -WALL_GAP, |
| 99 | 0, | 92 | 0, |
| 100 | MAP_HEIGHT * TILE_HEIGHT, | 93 | MAP_HEIGHT * TILE_HEIGHT, |
| 101 | MappableComponent::Boundary::Type::adjacency); | 94 | MappableComponent::Boundary::Type::adjacency); |
| 102 | 95 | ||
| 103 | addBoundary( | 96 | addBoundary( |
| 104 | mappable.getRightBoundaries(), | 97 | mappable.rightBoundaries, |
| 105 | GAME_WIDTH + WALL_GAP, | 98 | GAME_WIDTH + WALL_GAP, |
| 106 | 0, | 99 | 0, |
| 107 | MAP_HEIGHT * TILE_HEIGHT, | 100 | MAP_HEIGHT * TILE_HEIGHT, |
| 108 | MappableComponent::Boundary::Type::adjacency); | 101 | MappableComponent::Boundary::Type::adjacency); |
| 109 | 102 | ||
| 110 | addBoundary( | 103 | addBoundary( |
| 111 | mappable.getUpBoundaries(), | 104 | mappable.upBoundaries, |
| 112 | -WALL_GAP, | 105 | -WALL_GAP, |
| 113 | 0, | 106 | 0, |
| 114 | GAME_WIDTH, | 107 | GAME_WIDTH, |
| 115 | MappableComponent::Boundary::Type::adjacency); | 108 | MappableComponent::Boundary::Type::adjacency); |
| 116 | 109 | ||
| 117 | addBoundary( | 110 | addBoundary( |
| 118 | mappable.getDownBoundaries(), | 111 | mappable.downBoundaries, |
| 119 | MAP_HEIGHT * TILE_HEIGHT + WALL_GAP, | 112 | MAP_HEIGHT * TILE_HEIGHT + WALL_GAP, |
| 120 | 0, | 113 | 0, |
| 121 | GAME_WIDTH, | 114 | GAME_WIDTH, |
| @@ -125,12 +118,12 @@ void MappingSystem::loadMap(size_t mapId) | |||
| 125 | { | 118 | { |
| 126 | size_t x = i % MAP_WIDTH; | 119 | size_t x = i % MAP_WIDTH; |
| 127 | size_t y = i / MAP_WIDTH; | 120 | size_t y = i / MAP_WIDTH; |
| 128 | int tile = map.getTiles()[i]; | 121 | int tile = mappable.tiles[i]; |
| 129 | 122 | ||
| 130 | if ((tile >= 5) && (tile <= 7)) | 123 | if ((tile >= 5) && (tile <= 7)) |
| 131 | { | 124 | { |
| 132 | addBoundary( | 125 | addBoundary( |
| 133 | mappable.getDownBoundaries(), | 126 | mappable.downBoundaries, |
| 134 | y * TILE_HEIGHT, | 127 | y * TILE_HEIGHT, |
| 135 | x * TILE_WIDTH, | 128 | x * TILE_WIDTH, |
| 136 | (x + 1) * TILE_WIDTH, | 129 | (x + 1) * TILE_WIDTH, |
| @@ -138,28 +131,28 @@ void MappingSystem::loadMap(size_t mapId) | |||
| 138 | } else if ((tile > 0) && (tile < 28)) | 131 | } else if ((tile > 0) && (tile < 28)) |
| 139 | { | 132 | { |
| 140 | addBoundary( | 133 | addBoundary( |
| 141 | mappable.getRightBoundaries(), | 134 | mappable.rightBoundaries, |
| 142 | x * TILE_WIDTH, | 135 | x * TILE_WIDTH, |
| 143 | y * TILE_HEIGHT, | 136 | y * TILE_HEIGHT, |
| 144 | (y+1) * TILE_HEIGHT, | 137 | (y+1) * TILE_HEIGHT, |
| 145 | MappableComponent::Boundary::Type::wall); | 138 | MappableComponent::Boundary::Type::wall); |
| 146 | 139 | ||
| 147 | addBoundary( | 140 | addBoundary( |
| 148 | mappable.getLeftBoundaries(), | 141 | mappable.leftBoundaries, |
| 149 | (x+1) * TILE_WIDTH, | 142 | (x+1) * TILE_WIDTH, |
| 150 | y * TILE_HEIGHT, | 143 | y * TILE_HEIGHT, |
| 151 | (y+1) * TILE_HEIGHT, | 144 | (y+1) * TILE_HEIGHT, |
| 152 | MappableComponent::Boundary::Type::wall); | 145 | MappableComponent::Boundary::Type::wall); |
| 153 | 146 | ||
| 154 | addBoundary( | 147 | addBoundary( |
| 155 | mappable.getDownBoundaries(), | 148 | mappable.downBoundaries, |
| 156 | y * TILE_HEIGHT, | 149 | y * TILE_HEIGHT, |
| 157 | x * TILE_WIDTH, | 150 | x * TILE_WIDTH, |
| 158 | (x+1) * TILE_WIDTH, | 151 | (x+1) * TILE_WIDTH, |
| 159 | MappableComponent::Boundary::Type::wall); | 152 | MappableComponent::Boundary::Type::wall); |
| 160 | 153 | ||
| 161 | addBoundary( | 154 | addBoundary( |
| 162 | mappable.getUpBoundaries(), | 155 | mappable.upBoundaries, |
| 163 | (y+1) * TILE_HEIGHT, | 156 | (y+1) * TILE_HEIGHT, |
| 164 | x * TILE_WIDTH, | 157 | x * TILE_WIDTH, |
| 165 | (x+1) * TILE_WIDTH, | 158 | (x+1) * TILE_WIDTH, |
| @@ -167,28 +160,28 @@ void MappingSystem::loadMap(size_t mapId) | |||
| 167 | } else if (tile == 42) | 160 | } else if (tile == 42) |
| 168 | { | 161 | { |
| 169 | addBoundary( | 162 | addBoundary( |
| 170 | mappable.getRightBoundaries(), | 163 | mappable.rightBoundaries, |
| 171 | x * TILE_WIDTH, | 164 | x * TILE_WIDTH, |
| 172 | y * TILE_HEIGHT, | 165 | y * TILE_HEIGHT, |
| 173 | (y+1) * TILE_HEIGHT, | 166 | (y+1) * TILE_HEIGHT, |
| 174 | MappableComponent::Boundary::Type::danger); | 167 | MappableComponent::Boundary::Type::danger); |
| 175 | 168 | ||
| 176 | addBoundary( | 169 | addBoundary( |
| 177 | mappable.getLeftBoundaries(), | 170 | mappable.leftBoundaries, |
| 178 | (x+1) * TILE_WIDTH, | 171 | (x+1) * TILE_WIDTH, |
| 179 | y * TILE_HEIGHT, | 172 | y * TILE_HEIGHT, |
| 180 | (y+1) * TILE_HEIGHT, | 173 | (y+1) * TILE_HEIGHT, |
| 181 | MappableComponent::Boundary::Type::danger); | 174 | MappableComponent::Boundary::Type::danger); |
| 182 | 175 | ||
| 183 | addBoundary( | 176 | addBoundary( |
| 184 | mappable.getDownBoundaries(), | 177 | mappable.downBoundaries, |
| 185 | y * TILE_HEIGHT, | 178 | y * TILE_HEIGHT, |
| 186 | x * TILE_WIDTH, | 179 | x * TILE_WIDTH, |
| 187 | (x+1) * TILE_WIDTH, | 180 | (x+1) * TILE_WIDTH, |
| 188 | MappableComponent::Boundary::Type::danger); | 181 | MappableComponent::Boundary::Type::danger); |
| 189 | 182 | ||
| 190 | addBoundary( | 183 | addBoundary( |
| 191 | mappable.getUpBoundaries(), | 184 | mappable.upBoundaries, |
| 192 | (y+1) * TILE_HEIGHT, | 185 | (y+1) * TILE_HEIGHT, |
| 193 | x * TILE_WIDTH, | 186 | x * TILE_WIDTH, |
| 194 | (x+1) * TILE_WIDTH, | 187 | (x+1) * TILE_WIDTH, |
