diff options
Diffstat (limited to 'src/systems/controlling.cpp')
-rw-r--r-- | src/systems/controlling.cpp | 107 |
1 files changed, 107 insertions, 0 deletions
diff --git a/src/systems/controlling.cpp b/src/systems/controlling.cpp new file mode 100644 index 0000000..e1609bd --- /dev/null +++ b/src/systems/controlling.cpp | |||
@@ -0,0 +1,107 @@ | |||
1 | #include "controlling.h" | ||
2 | #include "game.h" | ||
3 | #include "components/controllable.h" | ||
4 | #include "components/orientable.h" | ||
5 | #include "systems/orienting.h" | ||
6 | |||
7 | void ControllingSystem::tick(double) | ||
8 | { | ||
9 | while (!actions_.empty()) | ||
10 | { | ||
11 | int key = actions_.front().first; | ||
12 | int action = actions_.front().second; | ||
13 | |||
14 | auto entities = game_.getEntityManager().getEntitiesWithComponents< | ||
15 | ControllableComponent, | ||
16 | OrientableComponent>(); | ||
17 | |||
18 | for (auto entity : entities) | ||
19 | { | ||
20 | auto& controllable = game_.getEntityManager(). | ||
21 | getComponent<ControllableComponent>(entity); | ||
22 | |||
23 | auto& orienting = game_.getSystemManager().getSystem<OrientingSystem>(); | ||
24 | |||
25 | if (action == GLFW_PRESS) | ||
26 | { | ||
27 | if (key == controllable.getLeftKey()) | ||
28 | { | ||
29 | controllable.setHoldingLeft(true); | ||
30 | |||
31 | if (!controllable.isFrozen()) | ||
32 | { | ||
33 | orienting.moveLeft(entity); | ||
34 | } | ||
35 | } else if (key == controllable.getRightKey()) | ||
36 | { | ||
37 | controllable.setHoldingRight(true); | ||
38 | |||
39 | if (!controllable.isFrozen()) | ||
40 | { | ||
41 | orienting.moveRight(entity); | ||
42 | } | ||
43 | } else if (key == controllable.getJumpKey()) | ||
44 | { | ||
45 | if (!controllable.isFrozen()) | ||
46 | { | ||
47 | orienting.jump(entity); | ||
48 | } | ||
49 | } else if (key == controllable.getDropKey()) | ||
50 | { | ||
51 | if (!controllable.isFrozen()) | ||
52 | { | ||
53 | orienting.drop(entity); | ||
54 | } | ||
55 | } | ||
56 | } else if (action == GLFW_RELEASE) | ||
57 | { | ||
58 | if (key == controllable.getLeftKey()) | ||
59 | { | ||
60 | controllable.setHoldingLeft(false); | ||
61 | |||
62 | if (!controllable.isFrozen()) | ||
63 | { | ||
64 | if (controllable.isHoldingRight()) | ||
65 | { | ||
66 | orienting.moveRight(entity); | ||
67 | } else { | ||
68 | orienting.stopWalking(entity); | ||
69 | } | ||
70 | } | ||
71 | } else if (key == controllable.getRightKey()) | ||
72 | { | ||
73 | controllable.setHoldingRight(false); | ||
74 | |||
75 | if (!controllable.isFrozen()) | ||
76 | { | ||
77 | if (controllable.isHoldingLeft()) | ||
78 | { | ||
79 | orienting.moveLeft(entity); | ||
80 | } else { | ||
81 | orienting.stopWalking(entity); | ||
82 | } | ||
83 | } | ||
84 | } else if (key == controllable.getDropKey()) | ||
85 | { | ||
86 | if (!controllable.isFrozen()) | ||
87 | { | ||
88 | orienting.stopDropping(entity); | ||
89 | } | ||
90 | } else if (key == controllable.getJumpKey()) | ||
91 | { | ||
92 | if (!controllable.isFrozen()) | ||
93 | { | ||
94 | orienting.stopJumping(entity); | ||
95 | } | ||
96 | } | ||
97 | } | ||
98 | } | ||
99 | |||
100 | actions_.pop(); | ||
101 | } | ||
102 | } | ||
103 | |||
104 | void ControllingSystem::input(int key, int action) | ||
105 | { | ||
106 | actions_.push(std::make_pair(key, action)); | ||
107 | } | ||