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-rw-r--r--src/game.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game.h b/src/game.h index c7c2625..33d1965 100644 --- a/src/game.h +++ b/src/game.h
@@ -30,7 +30,7 @@ class Game {
30 void loadMap(const Map& map); 30 void loadMap(const Map& map);
31 void detectCollision(Entity& collider, std::pair<double, double> old_position); 31 void detectCollision(Entity& collider, std::pair<double, double> old_position);
32 void saveGame(const Map& map, std::pair<double, double> position); 32 void saveGame(const Map& map, std::pair<double, double> position);
33 void schedule(double time, std::function<void ()>&& callback); 33 void schedule(double time, std::function<void ()> callback);
34 void playerDie(Entity& player, const Map& curMap); 34 void playerDie(Entity& player, const Map& curMap);
35 35
36 private: 36 private:
@@ -40,8 +40,8 @@ class Game {
40 std::list<std::shared_ptr<Entity>> nextEntities; 40 std::list<std::shared_ptr<Entity>> nextEntities;
41 bool newWorld; 41 bool newWorld;
42 std::shared_ptr<Entity> player; 42 std::shared_ptr<Entity> player;
43 Map m{"../maps/embarass.txt"}; 43 Map m {Map::getNamedMap("embarass")};
44 Map m2{"../maps/second.txt"}; 44 Map m2 {Map::getNamedMap("second")};
45 Savefile save; 45 Savefile save;
46 std::list<std::pair<double, std::function<void ()>>> scheduled; 46 std::list<std::pair<double, std::function<void ()>>> scheduled;
47 bool shouldQuit = false; 47 bool shouldQuit = false;