diff options
Diffstat (limited to 'src/game.h')
-rw-r--r-- | src/game.h | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/src/game.h b/src/game.h new file mode 100644 index 0000000..69224dc --- /dev/null +++ b/src/game.h | |||
@@ -0,0 +1,43 @@ | |||
1 | #ifndef GAME_H | ||
2 | #define GAME_H | ||
3 | |||
4 | #include "components.h" | ||
5 | |||
6 | const int TILE_WIDTH = 8; | ||
7 | const int TILE_HEIGHT = 8; | ||
8 | const int GAME_WIDTH = 320; | ||
9 | const int GAME_HEIGHT = 200; | ||
10 | const int MAP_WIDTH = GAME_WIDTH/TILE_WIDTH; | ||
11 | const int MAP_HEIGHT = GAME_HEIGHT/TILE_HEIGHT; | ||
12 | |||
13 | const int FRAMES_PER_SECOND = 60; | ||
14 | const double SECONDS_PER_FRAME = 1.0 / FRAMES_PER_SECOND; | ||
15 | |||
16 | class Game { | ||
17 | public: | ||
18 | static Game& getInstance() | ||
19 | { | ||
20 | static Game instance; | ||
21 | |||
22 | return instance; | ||
23 | } | ||
24 | |||
25 | ~Game(); | ||
26 | void execute(); | ||
27 | void loadMap(Map* map); | ||
28 | void input(int key, int action); | ||
29 | |||
30 | bool shouldQuit = false; | ||
31 | private: | ||
32 | Game(); | ||
33 | Game(Game const&); | ||
34 | void operator=(Game const&); | ||
35 | |||
36 | GLFWwindow* window; | ||
37 | World* world; | ||
38 | World* nextWorld; | ||
39 | Map* m; | ||
40 | Map* m2; | ||
41 | }; | ||
42 | |||
43 | #endif | ||