diff options
Diffstat (limited to 'src/entity.h')
-rw-r--r-- | src/entity.h | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/src/entity.h b/src/entity.h new file mode 100644 index 0000000..5a37147 --- /dev/null +++ b/src/entity.h | |||
@@ -0,0 +1,72 @@ | |||
1 | #ifndef ENTITY_H | ||
2 | #define ENTITY_H | ||
3 | |||
4 | class Entity; | ||
5 | class Component; | ||
6 | class Locatable; | ||
7 | class Collidable; | ||
8 | |||
9 | #include <list> | ||
10 | #include "renderer.h" | ||
11 | #include "world.h" | ||
12 | |||
13 | enum message_type { | ||
14 | CM_WALK_LEFT, | ||
15 | CM_WALK_RIGHT, | ||
16 | CM_STOP_WALKING, | ||
17 | CM_COLLISION, | ||
18 | CM_JUMP, | ||
19 | CM_STOP_JUMP, | ||
20 | CM_DROP, | ||
21 | CM_CAN_DROP, | ||
22 | CM_CANT_DROP | ||
23 | }; | ||
24 | |||
25 | typedef struct { | ||
26 | message_type type; | ||
27 | Entity* collisionEntity; | ||
28 | int dropAxis; | ||
29 | } message_t; | ||
30 | |||
31 | class Entity { | ||
32 | public: | ||
33 | Entity(World* world) : world(world) {} | ||
34 | ~Entity() {}; | ||
35 | void addComponent(std::shared_ptr<Component> c); | ||
36 | void send(message_t msg); | ||
37 | void tick(); | ||
38 | void input(int key, int action); | ||
39 | void render(Texture* buffer); | ||
40 | |||
41 | World* world; | ||
42 | |||
43 | private: | ||
44 | std::list<std::shared_ptr<Component>> components; | ||
45 | }; | ||
46 | |||
47 | class Component { | ||
48 | public: | ||
49 | Component(Entity& entity) : entity(entity) {} | ||
50 | virtual ~Component() {}; | ||
51 | virtual void receive(message_t msg) {(void)msg;} | ||
52 | virtual void render(Texture* tex) {(void)tex;} | ||
53 | virtual void tick() {} | ||
54 | virtual void input(int key, int action) {(void)key; (void)action;} | ||
55 | |||
56 | Entity& entity; | ||
57 | }; | ||
58 | |||
59 | class Locatable { | ||
60 | public: | ||
61 | std::pair<double, double> position; | ||
62 | std::pair<int, int> size; | ||
63 | std::pair<double, double> velocity; | ||
64 | std::pair<double, double> accel; | ||
65 | }; | ||
66 | |||
67 | class Collidable { | ||
68 | public: | ||
69 | virtual void detectCollision(Entity& player, Locatable& physics, std::pair<double, double> old_position) = 0; | ||
70 | }; | ||
71 | |||
72 | #endif | ||