diff options
Diffstat (limited to 'src/components/realizable.h')
| -rw-r--r-- | src/components/realizable.h | 67 |
1 files changed, 67 insertions, 0 deletions
| diff --git a/src/components/realizable.h b/src/components/realizable.h new file mode 100644 index 0000000..f6a7eb4 --- /dev/null +++ b/src/components/realizable.h | |||
| @@ -0,0 +1,67 @@ | |||
| 1 | #ifndef REALIZABLE_H_36D8D71E | ||
| 2 | #define REALIZABLE_H_36D8D71E | ||
| 3 | |||
| 4 | #include "component.h" | ||
| 5 | #include <set> | ||
| 6 | #include <map> | ||
| 7 | #include "entity_manager.h" | ||
| 8 | |||
| 9 | class RealizableComponent : public Component { | ||
| 10 | public: | ||
| 11 | |||
| 12 | using id_type = EntityManager::id_type; | ||
| 13 | |||
| 14 | /** | ||
| 15 | * Path to the XML file containing the world definition. | ||
| 16 | * | ||
| 17 | * @managed_by RealizingSystem | ||
| 18 | */ | ||
| 19 | std::string worldFile; | ||
| 20 | |||
| 21 | /** | ||
| 22 | * Starting map and player location for a new game. | ||
| 23 | * | ||
| 24 | * @managed_by RealizingSystem | ||
| 25 | */ | ||
| 26 | int startingMapId; | ||
| 27 | int startingX; | ||
| 28 | int startingY; | ||
| 29 | |||
| 30 | /** | ||
| 31 | * The set of map entities loaded by this entity. It is only intended for | ||
| 32 | * there to be one realizable entity, so this should contain all loaded maps. | ||
| 33 | * The realizable entity has ownership of the loaded maps. | ||
| 34 | * | ||
| 35 | * @managed_by RealizingSystem | ||
| 36 | */ | ||
| 37 | std::set<id_type> maps; | ||
| 38 | |||
| 39 | /** | ||
| 40 | * A lookup table that translates a map ID to the entity representing that | ||
| 41 | * loaded map. | ||
| 42 | * | ||
| 43 | * @managed_by RealizingSystem | ||
| 44 | */ | ||
| 45 | std::map<size_t, id_type> entityByMapId; | ||
| 46 | |||
| 47 | /** | ||
| 48 | * The entity ID of the currently active map. | ||
| 49 | * | ||
| 50 | * @managed_by RealizingSystem | ||
| 51 | */ | ||
| 52 | id_type activeMap; | ||
| 53 | |||
| 54 | /** | ||
| 55 | * Whether or not a map has been activated yet. | ||
| 56 | * | ||
| 57 | * @managed_by RealizingSystem | ||
| 58 | */ | ||
| 59 | bool hasActiveMap = false; | ||
| 60 | |||
| 61 | /** | ||
| 62 | * The entity ID of the currently active player. | ||
| 63 | */ | ||
| 64 | id_type activePlayer; | ||
| 65 | }; | ||
| 66 | |||
| 67 | #endif /* end of include guard: REALIZABLE_H_36D8D71E */ | ||
