diff options
Diffstat (limited to 'src/components/player_physics.h')
-rw-r--r-- | src/components/player_physics.h | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/src/components/player_physics.h b/src/components/player_physics.h new file mode 100644 index 0000000..26f1fae --- /dev/null +++ b/src/components/player_physics.h | |||
@@ -0,0 +1,25 @@ | |||
1 | #ifndef PLAYER_PHYSICS_H | ||
2 | #define PLAYER_PHYSICS_H | ||
3 | |||
4 | #include "entity.h" | ||
5 | #include "physics_body.h" | ||
6 | |||
7 | class Game; | ||
8 | |||
9 | class PlayerPhysicsComponent : public PhysicsBodyComponent { | ||
10 | public: | ||
11 | PlayerPhysicsComponent(); | ||
12 | void tick(Game& game, Entity& entity, double dt); | ||
13 | void receive(Game& game, Entity& entity, const Message& msg); | ||
14 | |||
15 | private: | ||
16 | double jump_velocity; | ||
17 | double jump_gravity; | ||
18 | double jump_gravity_short; | ||
19 | int direction = 0; | ||
20 | bool canDrop = false; | ||
21 | bool frozen = false; | ||
22 | bool isFalling = false; | ||
23 | }; | ||
24 | |||
25 | #endif | ||