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-rw-r--r--src/components/player_physics.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/components/player_physics.cpp b/src/components/player_physics.cpp index 1d14f35..40e9948 100644 --- a/src/components/player_physics.cpp +++ b/src/components/player_physics.cpp
@@ -29,12 +29,12 @@ void PlayerPhysicsComponent::receive(Game&, Entity& entity, const Message& msg)
29 { 29 {
30 velocity.first = 0.0; 30 velocity.first = 0.0;
31 direction = 0; 31 direction = 0;
32 } else if (msg.type == Message::Type::stopMovingHorizontally) 32 } else if (msg.type == Message::Type::setHorizontalVelocity)
33 { 33 {
34 velocity.first = 0.0; 34 velocity.first = msg.velocity;
35 } else if (msg.type == Message::Type::stopMovingVertically) 35 } else if (msg.type == Message::Type::setVerticalVelocity)
36 { 36 {
37 velocity.second = 0.0; 37 velocity.second = msg.velocity;
38 } else if (msg.type == Message::Type::hitTheGround) 38 } else if (msg.type == Message::Type::hitTheGround)
39 { 39 {
40 if (isFalling) 40 if (isFalling)