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-rw-r--r--shaders/final.vertex14
1 files changed, 14 insertions, 0 deletions
diff --git a/shaders/final.vertex b/shaders/final.vertex new file mode 100644 index 0000000..825eb49 --- /dev/null +++ b/shaders/final.vertex
@@ -0,0 +1,14 @@
1#version 330 core
2
3layout(location = 0) in vec3 vertexPosition_modelspace;
4layout(location = 1) in vec3 vertexNormal;
5
6out vec2 UV;
7out vec3 norm;
8
9void main()
10{
11 gl_Position = vec4(vertexPosition_modelspace,1);
12 UV = (vertexPosition_modelspace.xy+vec2(1,1))/2.0;
13 norm = vertexNormal;
14}