diff options
-rw-r--r-- | src/component.h | 4 | ||||
-rw-r--r-- | src/entity_manager.cpp | 11 | ||||
-rw-r--r-- | src/entity_manager.h | 235 | ||||
-rw-r--r-- | src/system.h | 15 | ||||
-rw-r--r-- | src/system_manager.h | 43 |
5 files changed, 184 insertions, 124 deletions
diff --git a/src/component.h b/src/component.h index 2cbdc9d..b81dbee 100644 --- a/src/component.h +++ b/src/component.h | |||
@@ -2,6 +2,10 @@ | |||
2 | #define COMPONENT_H_F0CE4573 | 2 | #define COMPONENT_H_F0CE4573 |
3 | 3 | ||
4 | class Component { | 4 | class Component { |
5 | public: | ||
6 | |||
7 | virtual ~Component() = default; | ||
8 | |||
5 | }; | 9 | }; |
6 | 10 | ||
7 | #endif /* end of include guard: COMPONENT_H_F0CE4573 */ | 11 | #endif /* end of include guard: COMPONENT_H_F0CE4573 */ |
diff --git a/src/entity_manager.cpp b/src/entity_manager.cpp index 9ad758b..f792e17 100644 --- a/src/entity_manager.cpp +++ b/src/entity_manager.cpp | |||
@@ -4,17 +4,18 @@ | |||
4 | #include "entity_manager.h" | 4 | #include "entity_manager.h" |
5 | 5 | ||
6 | template <> | 6 | template <> |
7 | std::set<int> EntityManager::getEntitiesWithComponents<>(std::set<std::type_index>& componentTypes) | 7 | std::set<EntityManager::id_type> EntityManager::getEntitiesWithComponents<>( |
8 | std::set<std::type_index>& componentTypes) | ||
8 | { | 9 | { |
9 | if (cachedComponents.count(componentTypes) == 1) | 10 | if (cachedComponents.count(componentTypes) == 1) |
10 | { | 11 | { |
11 | return cachedComponents[componentTypes]; | 12 | return cachedComponents[componentTypes]; |
12 | } | 13 | } |
13 | 14 | ||
14 | std::set<int>& cache = cachedComponents[componentTypes]; | 15 | std::set<id_type>& cache = cachedComponents[componentTypes]; |
15 | for (auto& entity : entities) | 16 | for (id_type entity = 0; entity < entities.size(); entity++) |
16 | { | 17 | { |
17 | EntityData& data = entity.second; | 18 | EntityData& data = entities[entity]; |
18 | bool cacheEntity = true; | 19 | bool cacheEntity = true; |
19 | 20 | ||
20 | for (auto& componentType : componentTypes) | 21 | for (auto& componentType : componentTypes) |
@@ -28,7 +29,7 @@ std::set<int> EntityManager::getEntitiesWithComponents<>(std::set<std::type_inde | |||
28 | 29 | ||
29 | if (cacheEntity) | 30 | if (cacheEntity) |
30 | { | 31 | { |
31 | cache.insert(entity.first); | 32 | cache.insert(entity); |
32 | } | 33 | } |
33 | } | 34 | } |
34 | 35 | ||
diff --git a/src/entity_manager.h b/src/entity_manager.h index a36d720..9068fe3 100644 --- a/src/entity_manager.h +++ b/src/entity_manager.h | |||
@@ -2,151 +2,196 @@ | |||
2 | #define ENTITY_MANAGER_H_C5832F11 | 2 | #define ENTITY_MANAGER_H_C5832F11 |
3 | 3 | ||
4 | #include <map> | 4 | #include <map> |
5 | #include <vector> | ||
5 | #include <typeindex> | 6 | #include <typeindex> |
6 | #include <set> | 7 | #include <set> |
7 | #include <cassert> | 8 | #include <stdexcept> |
8 | #include "component.h" | 9 | #include "component.h" |
9 | #include "algorithms.h" | 10 | #include "algorithms.h" |
10 | 11 | ||
11 | class EntityManager { | 12 | class EntityManager { |
12 | private: | 13 | private: |
13 | struct EntityData { | ||
14 | std::map<std::type_index, std::unique_ptr<Component>> components; | ||
15 | }; | ||
16 | 14 | ||
17 | std::map<int, EntityData> entities; | 15 | struct EntityData { |
18 | std::map<std::set<std::type_index>, std::set<int>> cachedComponents; | 16 | std::map<std::type_index, std::unique_ptr<Component>> components; |
17 | }; | ||
19 | 18 | ||
20 | int nextEntityID = 0; | 19 | using database_type = std::vector<EntityData>; |
21 | 20 | ||
22 | template <class T, class... R> | 21 | public: |
23 | std::set<int> getEntitiesWithComponentsHelper(std::set<std::type_index>& componentTypes) | ||
24 | { | ||
25 | componentTypes.insert(typeid(T)); | ||
26 | 22 | ||
27 | return getEntitiesWithComponents<R...>(componentTypes); | 23 | using id_type = database_type::size_type; |
28 | } | ||
29 | 24 | ||
30 | template <class... R> | 25 | private: |
31 | std::set<int> getEntitiesWithComponents(std::set<std::type_index>& componentTypes) | ||
32 | { | ||
33 | return getEntitiesWithComponentsHelper<R...>(componentTypes); | ||
34 | } | ||
35 | 26 | ||
36 | public: | 27 | database_type entities; |
37 | EntityManager() = default; | 28 | std::vector<bool> slotAvailable; |
38 | EntityManager(const EntityManager& copy) = delete; | 29 | std::map<std::set<std::type_index>, std::set<id_type>> cachedComponents; |
39 | 30 | ||
40 | int emplaceEntity() | 31 | id_type nextEntityID = 0; |
41 | { | ||
42 | // Find a suitable entity ID | ||
43 | while ((entities.count(nextEntityID) == 1) && (nextEntityID >= 0)) | ||
44 | { | ||
45 | nextEntityID++; | ||
46 | } | ||
47 | 32 | ||
48 | if (nextEntityID < 0) | 33 | template <class T, class... R> |
49 | { | 34 | std::set<id_type> getEntitiesWithComponentsHelper( |
50 | nextEntityID = 0; | 35 | std::set<std::type_index>& componentTypes) |
36 | { | ||
37 | componentTypes.insert(typeid(T)); | ||
51 | 38 | ||
52 | while ((entities.count(nextEntityID) == 1) && (nextEntityID >= 0)) | 39 | return getEntitiesWithComponents<R...>(componentTypes); |
53 | { | 40 | } |
54 | nextEntityID++; | ||
55 | } | ||
56 | 41 | ||
57 | assert(nextEntityID >= 0); | 42 | template <class... R> |
58 | } | 43 | std::set<id_type> getEntitiesWithComponents( |
44 | std::set<std::type_index>& componentTypes) | ||
45 | { | ||
46 | return getEntitiesWithComponentsHelper<R...>(componentTypes); | ||
47 | } | ||
59 | 48 | ||
60 | // Initialize the data | 49 | public: |
61 | int id = nextEntityID++; | ||
62 | entities[id]; | ||
63 | 50 | ||
64 | return id; | 51 | EntityManager() = default; |
65 | } | ||
66 | 52 | ||
67 | void deleteEntity(int entity) | 53 | EntityManager(const EntityManager& copy) = delete; |
68 | { | ||
69 | assert(entities.count(entity) == 1); | ||
70 | 54 | ||
71 | // Uncache components | 55 | id_type emplaceEntity() |
72 | for (auto& cache : cachedComponents) | 56 | { |
57 | if (nextEntityID >= entities.size()) | ||
58 | { | ||
59 | // If the database is saturated, add a new element for the new entity. | ||
60 | entities.emplace_back(); | ||
61 | slotAvailable.push_back(false); | ||
62 | |||
63 | return nextEntityID++; | ||
64 | } else { | ||
65 | // If there is an available slot in the database, use it. | ||
66 | id_type id = nextEntityID++; | ||
67 | slotAvailable[id] = false; | ||
68 | |||
69 | // Fast forward the next available slot pointer to an available slot. | ||
70 | while ((nextEntityID < entities.size()) && !slotAvailable[nextEntityID]) | ||
73 | { | 71 | { |
74 | cache.second.erase(entity); | 72 | nextEntityID++; |
75 | } | 73 | } |
76 | 74 | ||
77 | // Destroy the data | 75 | return id; |
78 | entities.erase(entity); | 76 | } |
77 | } | ||
78 | |||
79 | void deleteEntity(id_type entity) | ||
80 | { | ||
81 | if ((entity >= entities.size()) || slotAvailable[entity]) | ||
82 | { | ||
83 | throw std::invalid_argument("Cannot delete non-existent entity"); | ||
79 | } | 84 | } |
80 | 85 | ||
81 | template <class T, class... Args> | 86 | // Uncache components |
82 | T& emplaceComponent(int entity, Args&&... args) | 87 | for (auto& cache : cachedComponents) |
83 | { | 88 | { |
84 | assert(entities.count(entity) == 1); | 89 | cache.second.erase(entity); |
90 | } | ||
91 | |||
92 | // Destroy the data | ||
93 | entities[entity].components.clear(); | ||
85 | 94 | ||
86 | EntityData& data = entities[entity]; | 95 | // Mark the slot as available |
87 | std::type_index componentType = typeid(T); | 96 | slotAvailable[entity] = true; |
88 | 97 | ||
89 | assert(data.components.count(componentType) == 0); | 98 | if (entity < nextEntityID) |
99 | { | ||
100 | nextEntityID = entity; | ||
101 | } | ||
102 | } | ||
90 | 103 | ||
91 | // Initialize the component | 104 | template <class T, class... Args> |
92 | std::unique_ptr<T> ptr = std::unique_ptr<T>(new T(std::forward<Args>(args)...)); | 105 | T& emplaceComponent(id_type entity, Args&&... args) |
93 | T& component = *ptr; | 106 | { |
94 | data.components[componentType] = std::move(ptr); | 107 | if ((entity >= entities.size()) || slotAvailable[entity]) |
108 | { | ||
109 | throw std::invalid_argument("Cannot delete non-existent entity"); | ||
110 | } | ||
95 | 111 | ||
96 | // Invalidate related caches | 112 | EntityData& data = entities[entity]; |
97 | erase_if(cachedComponents, [&componentType] (std::pair<const std::set<std::type_index>, std::set<int>>& cache) { | 113 | std::type_index componentType = typeid(T); |
98 | return cache.first.count(componentType) == 1; | ||
99 | }); | ||
100 | 114 | ||
101 | return component; | 115 | if (data.components.count(componentType)) |
116 | { | ||
117 | throw std::invalid_argument("Cannot emplace already-existent component"); | ||
102 | } | 118 | } |
103 | 119 | ||
104 | template <class T> | 120 | // Initialize the component |
105 | void removeComponent(int entity) | 121 | std::unique_ptr<T> ptr(new T(std::forward<Args>(args)...)); |
122 | T& component = *ptr; | ||
123 | data.components[componentType] = std::move(ptr); | ||
124 | |||
125 | // Invalidate related caches | ||
126 | erase_if( | ||
127 | cachedComponents, | ||
128 | [&componentType] ( | ||
129 | std::pair<const std::set<std::type_index>, std::set<id_type>>& cache) { | ||
130 | return cache.first.count(componentType) == 1; | ||
131 | }); | ||
132 | |||
133 | return component; | ||
134 | } | ||
135 | |||
136 | template <class T> | ||
137 | void removeComponent(id_type entity) | ||
138 | { | ||
139 | if ((entity >= entities.size()) || slotAvailable[entity]) | ||
106 | { | 140 | { |
107 | assert(entities.count(entity) == 1); | 141 | throw std::invalid_argument("Cannot delete non-existent entity"); |
142 | } | ||
108 | 143 | ||
109 | EntityData& data = entities[entity]; | 144 | EntityData& data = entities[entity]; |
110 | std::type_index componentType = typeid(T); | 145 | std::type_index componentType = typeid(T); |
111 | 146 | ||
112 | assert(data.components.count(componentType) == 1); | 147 | if (!data.components.count(componentType)) |
148 | { | ||
149 | throw std::invalid_argument("Cannot delete non-existent component"); | ||
150 | } | ||
113 | 151 | ||
114 | // Destroy the component | 152 | // Destroy the component |
115 | data.components.erase(componentType); | 153 | data.components.erase(componentType); |
116 | 154 | ||
117 | // Uncache the component | 155 | // Uncache the component |
118 | for (auto& cache : cachedComponents) | 156 | for (auto& cache : cachedComponents) |
157 | { | ||
158 | if (cache.first.count(componentType) == 1) | ||
119 | { | 159 | { |
120 | if (cache.first.count(componentType) == 1) | 160 | cache.second.erase(entity); |
121 | { | ||
122 | cache.second.erase(entity); | ||
123 | } | ||
124 | } | 161 | } |
125 | } | 162 | } |
163 | } | ||
126 | 164 | ||
127 | template <class T> | 165 | template <class T> |
128 | T& getComponent(int entity) | 166 | T& getComponent(id_type entity) |
167 | { | ||
168 | if ((entity >= entities.size()) || slotAvailable[entity]) | ||
129 | { | 169 | { |
130 | assert(entities.count(entity) == 1); | 170 | throw std::invalid_argument("Cannot delete non-existent entity"); |
131 | 171 | } | |
132 | EntityData& data = entities[entity]; | ||
133 | std::type_index componentType = typeid(T); | ||
134 | 172 | ||
135 | assert(data.components.count(componentType) == 1); | 173 | EntityData& data = entities[entity]; |
174 | std::type_index componentType = typeid(T); | ||
136 | 175 | ||
137 | return *((T*)data.components[componentType].get()); | 176 | if (!data.components.count(componentType)) |
177 | { | ||
178 | throw std::invalid_argument("Cannot get non-existent component"); | ||
138 | } | 179 | } |
139 | 180 | ||
140 | template <class... R> | 181 | return *dynamic_cast<T*>(data.components[componentType].get()); |
141 | std::set<int> getEntitiesWithComponents() | 182 | } |
142 | { | ||
143 | std::set<std::type_index> componentTypes; | ||
144 | 183 | ||
145 | return getEntitiesWithComponentsHelper<R...>(componentTypes); | 184 | template <class... R> |
146 | } | 185 | std::set<id_type> getEntitiesWithComponents() |
186 | { | ||
187 | std::set<std::type_index> componentTypes; | ||
188 | |||
189 | return getEntitiesWithComponentsHelper<R...>(componentTypes); | ||
190 | } | ||
147 | }; | 191 | }; |
148 | 192 | ||
149 | template <> | 193 | template <> |
150 | std::set<int> EntityManager::getEntitiesWithComponents<>(std::set<std::type_index>& componentTypes); | 194 | std::set<EntityManager::id_type> EntityManager::getEntitiesWithComponents<>( |
195 | std::set<std::type_index>& componentTypes); | ||
151 | 196 | ||
152 | #endif /* end of include guard: ENTITY_MANAGER_H_C5832F11 */ | 197 | #endif /* end of include guard: ENTITY_MANAGER_H_C5832F11 */ |
diff --git a/src/system.h b/src/system.h index af3fb77..489afd0 100644 --- a/src/system.h +++ b/src/system.h | |||
@@ -4,14 +4,17 @@ | |||
4 | class Game; | 4 | class Game; |
5 | 5 | ||
6 | class System { | 6 | class System { |
7 | public: | 7 | public: |
8 | System(Game& game) | 8 | System(Game& game) |
9 | : game(game) {} | 9 | : game(game) {} |
10 | 10 | ||
11 | virtual void tick(double dt) = 0; | 11 | virtual ~System() = default; |
12 | 12 | ||
13 | protected: | 13 | virtual void tick(double dt) = 0; |
14 | Game& game; | 14 | |
15 | protected: | ||
16 | |||
17 | Game& game; | ||
15 | }; | 18 | }; |
16 | 19 | ||
17 | #endif /* end of include guard: SYSTEM_H_B61A8CEA */ | 20 | #endif /* end of include guard: SYSTEM_H_B61A8CEA */ |
diff --git a/src/system_manager.h b/src/system_manager.h index 087b71c..e2c98cb 100644 --- a/src/system_manager.h +++ b/src/system_manager.h | |||
@@ -5,33 +5,40 @@ | |||
5 | #include <memory> | 5 | #include <memory> |
6 | #include <map> | 6 | #include <map> |
7 | #include <typeindex> | 7 | #include <typeindex> |
8 | #include <stdexcept> | ||
8 | #include "system.h" | 9 | #include "system.h" |
9 | 10 | ||
10 | class SystemManager { | 11 | class SystemManager { |
11 | private: | 12 | private: |
12 | std::list<std::unique_ptr<System>> loop; | ||
13 | std::map<std::type_index, System*> systems; | ||
14 | 13 | ||
15 | public: | 14 | std::list<std::unique_ptr<System>> loop; |
16 | template <class T, class... Args> | 15 | std::map<std::type_index, System*> systems; |
17 | void emplaceSystem(Game& game, Args&&... args) | ||
18 | { | ||
19 | std::unique_ptr<T> ptr = std::unique_ptr<T>(new T(game, std::forward<Args>(args)...)); | ||
20 | std::type_index systemType = typeid(T); | ||
21 | 16 | ||
22 | systems[systemType] = ptr.get(); | 17 | public: |
23 | loop.push_back(std::move(ptr)); | ||
24 | } | ||
25 | 18 | ||
26 | template <class T> | 19 | template <class T, class... Args> |
27 | T& getSystem() | 20 | void emplaceSystem(Game& game, Args&&... args) |
28 | { | 21 | { |
29 | std::type_index systemType = typeid(T); | 22 | std::unique_ptr<T> ptr(new T(game, std::forward<Args>(args)...)); |
23 | std::type_index systemType = typeid(T); | ||
24 | |||
25 | systems[systemType] = ptr.get(); | ||
26 | loop.push_back(std::move(ptr)); | ||
27 | } | ||
30 | 28 | ||
31 | assert(systems.count(systemType) == 1); | 29 | template <class T> |
30 | T& getSystem() | ||
31 | { | ||
32 | std::type_index systemType = typeid(T); | ||
32 | 33 | ||
33 | return *((T*)systems[systemType]); | 34 | if (!systems.count(systemType)) |
35 | { | ||
36 | throw std::invalid_argument("Cannot get non-existent system"); | ||
34 | } | 37 | } |
38 | |||
39 | return *dynamic_cast<T*>(systems[systemType]); | ||
40 | } | ||
41 | |||
35 | }; | 42 | }; |
36 | 43 | ||
37 | #endif /* end of include guard: SYSTEM_MANAGER_H_544E6056 */ | 44 | #endif /* end of include guard: SYSTEM_MANAGER_H_544E6056 */ |