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author | Kelly Rauchenberger <fefferburbia@gmail.com> | 2015-03-14 16:33:29 -0400 |
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committer | Kelly Rauchenberger <fefferburbia@gmail.com> | 2015-03-14 16:33:29 -0400 |
commit | 6eaefb4dd401a1c5e9cc7fb8e909521e045c0710 (patch) | |
tree | 9ab9b94012b48688bd7b8dce1d7b1933f9b123df /src | |
parent | 6cd202153bb61e14f9968845c43ca966ceab1e05 (diff) | |
download | therapy-6eaefb4dd401a1c5e9cc7fb8e909521e045c0710.tar.gz therapy-6eaefb4dd401a1c5e9cc7fb8e909521e045c0710.tar.bz2 therapy-6eaefb4dd401a1c5e9cc7fb8e909521e045c0710.zip |
Removed some unnecessary header transculsions
Diffstat (limited to 'src')
-rw-r--r-- | src/components.cpp | 1 | ||||
-rw-r--r-- | src/components.h | 10 | ||||
-rw-r--r-- | src/entity.h | 10 | ||||
-rw-r--r-- | src/entityfactory.cpp | 1 | ||||
-rw-r--r-- | src/entityfactory.h | 7 | ||||
-rw-r--r-- | src/game.cpp | 1 | ||||
-rw-r--r-- | src/game.h | 9 | ||||
-rw-r--r-- | src/map.cpp | 1 |
8 files changed, 23 insertions, 17 deletions
diff --git a/src/components.cpp b/src/components.cpp index ba4fe72..e41e2cd 100644 --- a/src/components.cpp +++ b/src/components.cpp | |||
@@ -1,6 +1,7 @@ | |||
1 | #include "components.h" | 1 | #include "components.h" |
2 | #include "game.h" | 2 | #include "game.h" |
3 | #include "muxer.h" | 3 | #include "muxer.h" |
4 | #include "map.h" | ||
4 | 5 | ||
5 | // User movement component | 6 | // User movement component |
6 | 7 | ||
diff --git a/src/components.h b/src/components.h index 3d80d1a..2ec19ff 100644 --- a/src/components.h +++ b/src/components.h | |||
@@ -1,11 +1,13 @@ | |||
1 | #ifndef COMPONENTS_H | 1 | #ifndef COMPONENTS_H |
2 | #define COMPONENTS_H | 2 | #define COMPONENTS_H |
3 | 3 | ||
4 | #include "entity.h" | ||
5 | #include <utility> | 4 | #include <utility> |
6 | #include <list> | 5 | #include <list> |
7 | #include "map.h" | 6 | #include "renderer.h" |
8 | #include <memory> | 7 | #include "entity.h" |
8 | #include "game.h" | ||
9 | |||
10 | class Map; | ||
9 | 11 | ||
10 | class UserMovementComponent : public Component { | 12 | class UserMovementComponent : public Component { |
11 | public: | 13 | public: |
@@ -33,7 +35,7 @@ class PlayerSpriteComponent : public Component { | |||
33 | void receive(Game& game, Entity& entity, const Message& msg); | 35 | void receive(Game& game, Entity& entity, const Message& msg); |
34 | 36 | ||
35 | private: | 37 | private: |
36 | Texture sprite{"../res/Starla.png"}; | 38 | Texture sprite {"../res/Starla.png"}; |
37 | int animFrame = 0; | 39 | int animFrame = 0; |
38 | bool facingLeft = false; | 40 | bool facingLeft = false; |
39 | bool isMoving = false; | 41 | bool isMoving = false; |
diff --git a/src/entity.h b/src/entity.h index 44ce973..26febfb 100644 --- a/src/entity.h +++ b/src/entity.h | |||
@@ -1,13 +1,13 @@ | |||
1 | #ifndef ENTITY_H | 1 | #ifndef ENTITY_H |
2 | #define ENTITY_H | 2 | #define ENTITY_H |
3 | 3 | ||
4 | class Entity; | ||
5 | class Component; | ||
6 | |||
7 | #include <list> | 4 | #include <list> |
8 | #include "renderer.h" | 5 | #include "renderer.h" |
9 | #include "game.h" | 6 | |
10 | #include "map.h" | 7 | class Game; |
8 | class Map; | ||
9 | class Entity; | ||
10 | class Component; | ||
11 | 11 | ||
12 | class Message { | 12 | class Message { |
13 | public: | 13 | public: |
diff --git a/src/entityfactory.cpp b/src/entityfactory.cpp index acf9b8e..3fcb9ed 100644 --- a/src/entityfactory.cpp +++ b/src/entityfactory.cpp | |||
@@ -3,6 +3,7 @@ | |||
3 | #include "components.h" | 3 | #include "components.h" |
4 | #include "muxer.h" | 4 | #include "muxer.h" |
5 | #include <cstdio> | 5 | #include <cstdio> |
6 | #include <map> | ||
6 | 7 | ||
7 | struct EntityData { | 8 | struct EntityData { |
8 | char* sprite; | 9 | char* sprite; |
diff --git a/src/entityfactory.h b/src/entityfactory.h index a35b5f7..7b8f399 100644 --- a/src/entityfactory.h +++ b/src/entityfactory.h | |||
@@ -1,11 +1,10 @@ | |||
1 | #ifndef ENTITYFACTORY_H | 1 | #ifndef ENTITYFACTORY_H |
2 | #define ENTITYFACTORY_H | 2 | #define ENTITYFACTORY_H |
3 | 3 | ||
4 | #include "entity.h" | ||
5 | #include <memory> | ||
6 | #include <string> | 4 | #include <string> |
7 | #include <map> | 5 | |
8 | #include "map.h" | 6 | class Entity; |
7 | class Map; | ||
9 | 8 | ||
10 | class EntityFactory { | 9 | class EntityFactory { |
11 | public: | 10 | public: |
diff --git a/src/game.cpp b/src/game.cpp index 1ff3f4f..68c0a13 100644 --- a/src/game.cpp +++ b/src/game.cpp | |||
@@ -3,6 +3,7 @@ | |||
3 | #include "components.h" | 3 | #include "components.h" |
4 | #include "muxer.h" | 4 | #include "muxer.h" |
5 | #include "entityfactory.h" | 5 | #include "entityfactory.h" |
6 | #include "map.h" | ||
6 | 7 | ||
7 | Game::Game() | 8 | Game::Game() |
8 | { | 9 | { |
diff --git a/src/game.h b/src/game.h index ab8b906..065aca8 100644 --- a/src/game.h +++ b/src/game.h | |||
@@ -1,12 +1,13 @@ | |||
1 | #ifndef GAME_H | 1 | #ifndef GAME_H |
2 | #define GAME_H | 2 | #define GAME_H |
3 | 3 | ||
4 | class Game; | ||
5 | |||
6 | #include "map.h" | ||
7 | #include <memory> | 4 | #include <memory> |
8 | #include "entity.h" | ||
9 | #include <functional> | 5 | #include <functional> |
6 | #include "renderer.h" | ||
7 | #include <list> | ||
8 | |||
9 | class Entity; | ||
10 | class Map; | ||
10 | 11 | ||
11 | const int TILE_WIDTH = 8; | 12 | const int TILE_WIDTH = 8; |
12 | const int TILE_HEIGHT = 8; | 13 | const int TILE_HEIGHT = 8; |
diff --git a/src/map.cpp b/src/map.cpp index 8c1c6f0..2be5071 100644 --- a/src/map.cpp +++ b/src/map.cpp | |||
@@ -5,6 +5,7 @@ | |||
5 | #include <libxml/parser.h> | 5 | #include <libxml/parser.h> |
6 | #include <map> | 6 | #include <map> |
7 | #include "entityfactory.h" | 7 | #include "entityfactory.h" |
8 | #include "entity.h" | ||
8 | 9 | ||
9 | static std::map<std::string, Map> maps; | 10 | static std::map<std::string, Map> maps; |
10 | 11 | ||