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author | Kelly Rauchenberger <fefferburbia@gmail.com> | 2018-02-05 11:51:24 -0500 |
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committer | Kelly Rauchenberger <fefferburbia@gmail.com> | 2018-02-05 11:51:24 -0500 |
commit | da3df061699203eccc9a0c98becaee3ce8050a4f (patch) | |
tree | e5082da630d73abc1ecc0b0367d420fbf245126c /src/systems | |
parent | a855ce0262e17b85e8670c511acf179ebddd24fe (diff) | |
download | therapy-da3df061699203eccc9a0c98becaee3ce8050a4f.tar.gz therapy-da3df061699203eccc9a0c98becaee3ce8050a4f.tar.bz2 therapy-da3df061699203eccc9a0c98becaee3ce8050a4f.zip |
Whitespace changes
Diffstat (limited to 'src/systems')
-rw-r--r-- | src/systems/controlling.cpp | 12 | ||||
-rw-r--r-- | src/systems/controlling.h | 6 | ||||
-rw-r--r-- | src/systems/pondering.cpp | 6 | ||||
-rw-r--r-- | src/systems/pondering.h | 2 | ||||
-rw-r--r-- | src/systems/rendering.h | 4 |
5 files changed, 15 insertions, 15 deletions
diff --git a/src/systems/controlling.cpp b/src/systems/controlling.cpp index b1e73ad..456da3b 100644 --- a/src/systems/controlling.cpp +++ b/src/systems/controlling.cpp | |||
@@ -14,12 +14,12 @@ void ControllingSystem::tick(double dt) | |||
14 | { | 14 | { |
15 | int key = actions.front().first; | 15 | int key = actions.front().first; |
16 | int action = actions.front().second; | 16 | int action = actions.front().second; |
17 | 17 | ||
18 | auto entities = game.getEntityManager().getEntitiesWithComponents<ControllableComponent, PonderableComponent, AnimatableComponent, DroppableComponent>(); | 18 | auto entities = game.getEntityManager().getEntitiesWithComponents<ControllableComponent, PonderableComponent, AnimatableComponent, DroppableComponent>(); |
19 | for (auto entity : entities) | 19 | for (auto entity : entities) |
20 | { | 20 | { |
21 | auto& controllable = game.getEntityManager().getComponent<ControllableComponent>(entity); | 21 | auto& controllable = game.getEntityManager().getComponent<ControllableComponent>(entity); |
22 | 22 | ||
23 | if (action == GLFW_PRESS) | 23 | if (action == GLFW_PRESS) |
24 | { | 24 | { |
25 | if (key == controllable.getLeftKey()) | 25 | if (key == controllable.getLeftKey()) |
@@ -33,7 +33,7 @@ void ControllingSystem::tick(double dt) | |||
33 | } else if (key == controllable.getRightKey()) | 33 | } else if (key == controllable.getRightKey()) |
34 | { | 34 | { |
35 | controllable.setHoldingRight(true); | 35 | controllable.setHoldingRight(true); |
36 | 36 | ||
37 | if (!controllable.isFrozen()) | 37 | if (!controllable.isFrozen()) |
38 | { | 38 | { |
39 | walkRight(entity); | 39 | walkRight(entity); |
@@ -56,7 +56,7 @@ void ControllingSystem::tick(double dt) | |||
56 | if (key == controllable.getLeftKey()) | 56 | if (key == controllable.getLeftKey()) |
57 | { | 57 | { |
58 | controllable.setHoldingLeft(false); | 58 | controllable.setHoldingLeft(false); |
59 | 59 | ||
60 | if (!controllable.isFrozen()) | 60 | if (!controllable.isFrozen()) |
61 | { | 61 | { |
62 | if (controllable.isHoldingRight()) | 62 | if (controllable.isHoldingRight()) |
@@ -69,7 +69,7 @@ void ControllingSystem::tick(double dt) | |||
69 | } else if (key == controllable.getRightKey()) | 69 | } else if (key == controllable.getRightKey()) |
70 | { | 70 | { |
71 | controllable.setHoldingRight(false); | 71 | controllable.setHoldingRight(false); |
72 | 72 | ||
73 | if (!controllable.isFrozen()) | 73 | if (!controllable.isFrozen()) |
74 | { | 74 | { |
75 | if (controllable.isHoldingRight()) | 75 | if (controllable.isHoldingRight()) |
@@ -94,7 +94,7 @@ void ControllingSystem::tick(double dt) | |||
94 | } | 94 | } |
95 | } | 95 | } |
96 | } | 96 | } |
97 | 97 | ||
98 | actions.pop(); | 98 | actions.pop(); |
99 | } | 99 | } |
100 | } | 100 | } |
diff --git a/src/systems/controlling.h b/src/systems/controlling.h index 61f86eb..30210b3 100644 --- a/src/systems/controlling.h +++ b/src/systems/controlling.h | |||
@@ -8,10 +8,10 @@ class ControllingSystem : public System { | |||
8 | public: | 8 | public: |
9 | ControllingSystem(Game& game) | 9 | ControllingSystem(Game& game) |
10 | : System(game) {} | 10 | : System(game) {} |
11 | 11 | ||
12 | void tick(double dt); | 12 | void tick(double dt); |
13 | void input(int key, int action); | 13 | void input(int key, int action); |
14 | 14 | ||
15 | private: | 15 | private: |
16 | void walkLeft(int entity); | 16 | void walkLeft(int entity); |
17 | void walkRight(int entity); | 17 | void walkRight(int entity); |
@@ -19,7 +19,7 @@ class ControllingSystem : public System { | |||
19 | void jump(int entity); | 19 | void jump(int entity); |
20 | void stopJumping(int entity); | 20 | void stopJumping(int entity); |
21 | void drop(int entity, bool start); | 21 | void drop(int entity, bool start); |
22 | 22 | ||
23 | std::queue<std::pair<int,int>> actions; | 23 | std::queue<std::pair<int,int>> actions; |
24 | }; | 24 | }; |
25 | 25 | ||
diff --git a/src/systems/pondering.cpp b/src/systems/pondering.cpp index 96775d0..50a8bc8 100644 --- a/src/systems/pondering.cpp +++ b/src/systems/pondering.cpp | |||
@@ -6,16 +6,16 @@ | |||
6 | void PonderingSystem::tick(double dt) | 6 | void PonderingSystem::tick(double dt) |
7 | { | 7 | { |
8 | auto entities = game.getEntityManager().getEntitiesWithComponents<PonderableComponent, TransformableComponent>(); | 8 | auto entities = game.getEntityManager().getEntitiesWithComponents<PonderableComponent, TransformableComponent>(); |
9 | 9 | ||
10 | for (auto entity : entities) | 10 | for (auto entity : entities) |
11 | { | 11 | { |
12 | auto& transformable = game.getEntityManager().getComponent<TransformableComponent>(entity); | 12 | auto& transformable = game.getEntityManager().getComponent<TransformableComponent>(entity); |
13 | auto& ponderable = game.getEntityManager().getComponent<PonderableComponent>(entity); | 13 | auto& ponderable = game.getEntityManager().getComponent<PonderableComponent>(entity); |
14 | 14 | ||
15 | // Accelerate | 15 | // Accelerate |
16 | ponderable.setVelocityX(ponderable.getVelocityX() + ponderable.getAccelX() * dt); | 16 | ponderable.setVelocityX(ponderable.getVelocityX() + ponderable.getAccelX() * dt); |
17 | ponderable.setVelocityY(ponderable.getVelocityY() + ponderable.getAccelY() * dt); | 17 | ponderable.setVelocityY(ponderable.getVelocityY() + ponderable.getAccelY() * dt); |
18 | 18 | ||
19 | // Move | 19 | // Move |
20 | transformable.setX(transformable.getX() + ponderable.getVelocityX() * dt); | 20 | transformable.setX(transformable.getX() + ponderable.getVelocityX() * dt); |
21 | transformable.setY(transformable.getY() + ponderable.getVelocityY() * dt); | 21 | transformable.setY(transformable.getY() + ponderable.getVelocityY() * dt); |
diff --git a/src/systems/pondering.h b/src/systems/pondering.h index ad01a22..3fe5473 100644 --- a/src/systems/pondering.h +++ b/src/systems/pondering.h | |||
@@ -7,7 +7,7 @@ class PonderingSystem : public System { | |||
7 | public: | 7 | public: |
8 | PonderingSystem(Game& game) | 8 | PonderingSystem(Game& game) |
9 | : System(game) {} | 9 | : System(game) {} |
10 | 10 | ||
11 | void tick(double dt); | 11 | void tick(double dt); |
12 | }; | 12 | }; |
13 | 13 | ||
diff --git a/src/systems/rendering.h b/src/systems/rendering.h index 9b6e27e..cec72e2 100644 --- a/src/systems/rendering.h +++ b/src/systems/rendering.h | |||
@@ -9,9 +9,9 @@ class RenderingSystem : public System { | |||
9 | public: | 9 | public: |
10 | RenderingSystem(Game& game) | 10 | RenderingSystem(Game& game) |
11 | : System(game) {} | 11 | : System(game) {} |
12 | 12 | ||
13 | void tick(double dt); | 13 | void tick(double dt); |
14 | 14 | ||
15 | private: | 15 | private: |
16 | Texture texture {GAME_WIDTH, GAME_HEIGHT}; | 16 | Texture texture {GAME_WIDTH, GAME_HEIGHT}; |
17 | }; | 17 | }; |