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author | Kelly Rauchenberger <fefferburbia@gmail.com> | 2018-02-18 15:25:52 -0500 |
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committer | Kelly Rauchenberger <fefferburbia@gmail.com> | 2018-02-18 15:25:52 -0500 |
commit | e4e2f2d2a7b6a282b9618aa0004d9453936f43c6 (patch) | |
tree | de1653dc8b5992420147f28d9fb4de052ea1845f /src/systems/pondering.cpp | |
parent | e16fb5be90c889c371cbb0ca2444735c2e12073c (diff) | |
download | therapy-e4e2f2d2a7b6a282b9618aa0004d9453936f43c6.tar.gz therapy-e4e2f2d2a7b6a282b9618aa0004d9453936f43c6.tar.bz2 therapy-e4e2f2d2a7b6a282b9618aa0004d9453936f43c6.zip |
Added player death and event scheduling
Also added ability to make sprites flicker, to freeze physics for an entity, and to freeze progression of a sprite's animation loop.
Diffstat (limited to 'src/systems/pondering.cpp')
-rw-r--r-- | src/systems/pondering.cpp | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/src/systems/pondering.cpp b/src/systems/pondering.cpp index 2490dc9..d3601ac 100644 --- a/src/systems/pondering.cpp +++ b/src/systems/pondering.cpp | |||
@@ -27,6 +27,11 @@ void PonderingSystem::tick(double dt) | |||
27 | auto& ponderable = game_.getEntityManager(). | 27 | auto& ponderable = game_.getEntityManager(). |
28 | getComponent<PonderableComponent>(entity); | 28 | getComponent<PonderableComponent>(entity); |
29 | 29 | ||
30 | if (ponderable.isFrozen()) | ||
31 | { | ||
32 | continue; | ||
33 | } | ||
34 | |||
30 | // Accelerate | 35 | // Accelerate |
31 | ponderable.setVelocityX( | 36 | ponderable.setVelocityX( |
32 | ponderable.getVelocityX() + ponderable.getAccelX() * dt); | 37 | ponderable.getVelocityX() + ponderable.getAccelX() * dt); |
@@ -289,6 +294,17 @@ void PonderingSystem::tick(double dt) | |||
289 | break; | 294 | break; |
290 | } | 295 | } |
291 | } | 296 | } |
297 | |||
298 | break; | ||
299 | } | ||
300 | |||
301 | case Collision::Type::danger: | ||
302 | { | ||
303 | game_.getSystemManager().getSystem<PlayingSystem>().die(); | ||
304 | |||
305 | stopProcessing = true; | ||
306 | |||
307 | break; | ||
292 | } | 308 | } |
293 | 309 | ||
294 | default: | 310 | default: |