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| author | Kelly Rauchenberger <fefferburbia@gmail.com> | 2018-02-08 12:34:42 -0500 |
|---|---|---|
| committer | Kelly Rauchenberger <fefferburbia@gmail.com> | 2018-02-08 12:34:42 -0500 |
| commit | cefe66cdbb8786dc455657376e36f0ff8785d5bc (patch) | |
| tree | 7e90536fad90f2954b3834dc4959f402883c32b3 /src/systems/animating.h | |
| parent | cec0ed92c4035c4421d3cc2448f5423fcbb7f7d4 (diff) | |
| download | therapy-cefe66cdbb8786dc455657376e36f0ff8785d5bc.tar.gz therapy-cefe66cdbb8786dc455657376e36f0ff8785d5bc.tar.bz2 therapy-cefe66cdbb8786dc455657376e36f0ff8785d5bc.zip | |
Introduced animated sprites
Also restyled a lot of the code.
Diffstat (limited to 'src/systems/animating.h')
| -rw-r--r-- | src/systems/animating.h | 20 |
1 files changed, 20 insertions, 0 deletions
| diff --git a/src/systems/animating.h b/src/systems/animating.h new file mode 100644 index 0000000..150a74a --- /dev/null +++ b/src/systems/animating.h | |||
| @@ -0,0 +1,20 @@ | |||
| 1 | #ifndef ANIMATING_H_5BBF0094 | ||
| 2 | #define ANIMATING_H_5BBF0094 | ||
| 3 | |||
| 4 | #include "system.h" | ||
| 5 | #include <string> | ||
| 6 | |||
| 7 | class AnimatingSystem : public System { | ||
| 8 | public: | ||
| 9 | |||
| 10 | AnimatingSystem(Game& game) : System(game) | ||
| 11 | { | ||
| 12 | } | ||
| 13 | |||
| 14 | void tick(double dt); | ||
| 15 | |||
| 16 | void startAnimation(id_type entity, std::string animation); | ||
| 17 | |||
| 18 | }; | ||
| 19 | |||
| 20 | #endif /* end of include guard: ANIMATING_H_5BBF0094 */ | ||
