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author | Kelly Rauchenberger <fefferburbia@gmail.com> | 2018-05-04 11:16:02 -0400 |
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committer | Kelly Rauchenberger <fefferburbia@gmail.com> | 2018-05-09 17:59:13 -0400 |
commit | 5b3d87d24b4c2c750d34d1e970254358cba087a4 (patch) | |
tree | b68ca8e65a4026fc355e33e04e7380ec000f7f48 /src/renderer/mesh.cpp | |
parent | 83534176373bd05a13db88ffff095f52cca07a21 (diff) | |
download | therapy-5b3d87d24b4c2c750d34d1e970254358cba087a4.tar.gz therapy-5b3d87d24b4c2c750d34d1e970254358cba087a4.tar.bz2 therapy-5b3d87d24b4c2c750d34d1e970254358cba087a4.zip |
Fixed behavior of uncollidable bodies
The collidable flag, previously unused, now correctly disables collision detection when unset. This has the side effect of platforms being able to move through a dying player. It is undecided whether this behavior is wanted.
Diffstat (limited to 'src/renderer/mesh.cpp')
0 files changed, 0 insertions, 0 deletions