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author | Kelly Rauchenberger <fefferburbia@gmail.com> | 2015-03-14 19:25:23 -0400 |
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committer | Kelly Rauchenberger <fefferburbia@gmail.com> | 2015-03-14 19:25:23 -0400 |
commit | 6b1dcc5df51df4a2d8b724187eb1bcdb4fd9df8b (patch) | |
tree | 0a884ddd12b4e5b0afcc9c4ecaea5ecc73605b57 /src/entity.cpp | |
parent | d9349f10d6d1972e87aea76d502703fae128a0e5 (diff) | |
download | therapy-6b1dcc5df51df4a2d8b724187eb1bcdb4fd9df8b.tar.gz therapy-6b1dcc5df51df4a2d8b724187eb1bcdb4fd9df8b.tar.bz2 therapy-6b1dcc5df51df4a2d8b724187eb1bcdb4fd9df8b.zip |
Added sound when you hit the ground
Also split up components.cpp into files for each class, fixed a bug concerning falling off the screen when you change maps, and converted collision data into doubles.
Diffstat (limited to 'src/entity.cpp')
-rw-r--r-- | src/entity.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/entity.cpp b/src/entity.cpp index 0ede567..2b6cd7f 100644 --- a/src/entity.cpp +++ b/src/entity.cpp | |||
@@ -1,7 +1,4 @@ | |||
1 | #include "entity.h" | 1 | #include "entity.h" |
2 | #include <libxml/parser.h> | ||
3 | #include "components.h" | ||
4 | #include "muxer.h" | ||
5 | 2 | ||
6 | void Entity::addComponent(std::shared_ptr<Component> c) | 3 | void Entity::addComponent(std::shared_ptr<Component> c) |
7 | { | 4 | { |