summary refs log tree commit diff stats
path: root/src/components/mappable.h
diff options
context:
space:
mode:
authorKelly Rauchenberger <fefferburbia@gmail.com>2018-02-16 16:04:32 -0500
committerKelly Rauchenberger <fefferburbia@gmail.com>2018-02-16 16:04:32 -0500
commited08b673c50b076042d8f0c49501372168142764 (patch)
tree18ecda99942ef11ce4023c3ad4437976f96b75da /src/components/mappable.h
parent224645d1071c14b4829dbb3ae35870868fcff85a (diff)
downloadtherapy-ed08b673c50b076042d8f0c49501372168142764.tar.gz
therapy-ed08b673c50b076042d8f0c49501372168142764.tar.bz2
therapy-ed08b673c50b076042d8f0c49501372168142764.zip
Refactored renderer
Renderer is basically now more C++'y, as it makes more use of classes (a lot of GL types have been wrapped), and the renderer itself is now a class. The monitor mesh is also now indexed.

Tweaked the NTSC artifacting after inadvertently fixing a bug with the way the image was loaded.
Diffstat (limited to 'src/components/mappable.h')
-rw-r--r--src/components/mappable.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/components/mappable.h b/src/components/mappable.h index 7530919..2dbab77 100644 --- a/src/components/mappable.h +++ b/src/components/mappable.h
@@ -3,7 +3,7 @@
3 3
4#include <map> 4#include <map>
5#include "component.h" 5#include "component.h"
6#include "renderer.h" 6#include "renderer/texture.h"
7#include "map.h" 7#include "map.h"
8 8
9class MappableComponent : public Component { 9class MappableComponent : public Component {