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author | Kelly Rauchenberger <fefferburbia@gmail.com> | 2018-02-16 16:04:32 -0500 |
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committer | Kelly Rauchenberger <fefferburbia@gmail.com> | 2018-02-16 16:04:32 -0500 |
commit | ed08b673c50b076042d8f0c49501372168142764 (patch) | |
tree | 18ecda99942ef11ce4023c3ad4437976f96b75da /src/animation.h | |
parent | 224645d1071c14b4829dbb3ae35870868fcff85a (diff) | |
download | therapy-ed08b673c50b076042d8f0c49501372168142764.tar.gz therapy-ed08b673c50b076042d8f0c49501372168142764.tar.bz2 therapy-ed08b673c50b076042d8f0c49501372168142764.zip |
Refactored renderer
Renderer is basically now more C++'y, as it makes more use of classes (a lot of GL types have been wrapped), and the renderer itself is now a class. The monitor mesh is also now indexed. Tweaked the NTSC artifacting after inadvertently fixing a bug with the way the image was loaded.
Diffstat (limited to 'src/animation.h')
-rw-r--r-- | src/animation.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/animation.h b/src/animation.h index 50446d0..58df616 100644 --- a/src/animation.h +++ b/src/animation.h | |||
@@ -1,7 +1,7 @@ | |||
1 | #ifndef ANIMATION_H_74EB0901 | 1 | #ifndef ANIMATION_H_74EB0901 |
2 | #define ANIMATION_H_74EB0901 | 2 | #define ANIMATION_H_74EB0901 |
3 | 3 | ||
4 | #include "renderer.h" | 4 | #include "renderer/texture.h" |
5 | #include <string> | 5 | #include <string> |
6 | #include <map> | 6 | #include <map> |
7 | #include <stdexcept> | 7 | #include <stdexcept> |