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author | Kelly Rauchenberger <fefferburbia@gmail.com> | 2018-05-04 10:23:02 -0400 |
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committer | Kelly Rauchenberger <fefferburbia@gmail.com> | 2018-05-09 17:59:13 -0400 |
commit | 123192db10cdf5244f27d08256ece738f60a9e2c (patch) | |
tree | 9636a010c6f0ce4f0f7ea31822136affdfac3137 /shaders/ntsc.fragment | |
parent | 69c04dfb6c49e7b2d34a6699c071f037880fbde5 (diff) | |
download | therapy-123192db10cdf5244f27d08256ece738f60a9e2c.tar.gz therapy-123192db10cdf5244f27d08256ece738f60a9e2c.tar.bz2 therapy-123192db10cdf5244f27d08256ece738f60a9e2c.zip |
Unferried players while changing maps
This fixes the third problem described in 8f1c4f1 -- that if a ferried body's transform is modified outside of the PonderingSystem, it will not be unferried as appropriate. This does still require that any future code that modifies a body's transform also unferries the body first.
Diffstat (limited to 'shaders/ntsc.fragment')
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