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author | Kelly Rauchenberger <fefferburbia@gmail.com> | 2018-02-11 12:34:52 -0500 |
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committer | Kelly Rauchenberger <fefferburbia@gmail.com> | 2018-02-11 12:34:52 -0500 |
commit | 77be863f4f15d2481a64e4e8dadb4060a6e4e590 (patch) | |
tree | ca571702d2148a75b5b847e77d26270257f54ebc /shaders/bloom2.fragment | |
parent | 1400ade977e13e3b535d3c2fddb6e15de3c9b5a5 (diff) | |
download | therapy-77be863f4f15d2481a64e4e8dadb4060a6e4e590.tar.gz therapy-77be863f4f15d2481a64e4e8dadb4060a6e4e590.tar.bz2 therapy-77be863f4f15d2481a64e4e8dadb4060a6e4e590.zip |
Implemented map rendering and basic collision
Only wall and platform collision currently works, and map edges are not currently implemented.
Diffstat (limited to 'shaders/bloom2.fragment')
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