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author | Kelly Rauchenberger <fefferburbia@gmail.com> | 2018-05-04 11:34:57 -0400 |
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committer | Kelly Rauchenberger <fefferburbia@gmail.com> | 2018-05-09 17:59:13 -0400 |
commit | 296a1c3aa0bdb27e7ee9b53f0382938d0fe6d1a0 (patch) | |
tree | ac2cad8e41c59d7301685f2438f99a646c8b7392 /shaders/blit.fragment | |
parent | 5b3d87d24b4c2c750d34d1e970254358cba087a4 (diff) | |
download | therapy-296a1c3aa0bdb27e7ee9b53f0382938d0fe6d1a0.tar.gz therapy-296a1c3aa0bdb27e7ee9b53f0382938d0fe6d1a0.tar.bz2 therapy-296a1c3aa0bdb27e7ee9b53f0382938d0fe6d1a0.zip |
Fixed bug with upward tilemap collision
A body moving upward would have its transform incorrectly measured against the map collision boundaries.
Diffstat (limited to 'shaders/blit.fragment')
0 files changed, 0 insertions, 0 deletions