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#include "menu.h"
Menu::Menu(const std::vector<MenuBuilder>& builders) {
items_.reserve(builders.size());
for (const MenuBuilder& builder : builders) {
items_.push_back(builder.Build());
}
}
void Menu::moveCursorUp() {
cursor_--;
if (cursor_ < 0) {
cursor_ = items_.size() - 1;
}
}
void Menu::moveCursorDown() {
cursor_++;
if (cursor_ >= items_.size()) {
cursor_ = 0;
}
}
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