#ifndef CONSTS_H_9561E49C #define CONSTS_H_9561E49C const int GAME_WIDTH = 720; const int GAME_HEIGHT = 480; const int CANVAS_WIDTH = 240; const int CANVAS_HEIGHT = 160; const int LUCAS_MOVEMENT_SPEED = 2; const int PARTY_FRAME_DELAY = 20; // true delay is this divided by movement speed (so for Lucas walking it's 10) const int MESSAGE_TEXT_WIDTH = 196; #endif /* end of include guard: CONSTS_H_9561E49C */