function script0001() SetAnimation("boney", "barking") local barkingNoise = LoopSound("barking_at_hallucination.wav") DisplayMessage("Lucas. It's me, Flint. Your father.\nI found Claus. He's here. After three years I've finally found your brother.\nLook at me when I'm talking to you, Lucas.\nWhen Claus gets home, we won't need you anymore. You're nothing compared to him.", "Flint", SpeakerType.MAN) WaitForEndOfMessage() SetAnimation("boney", "crouch") StopSound(barkingNoise) PlaySound("boney_growl.wav") HideCutsceneBars() end