From c304defdd7b0c5a8bea83f2540c009ededd450cb Mon Sep 17 00:00:00 2001 From: Kelly Rauchenberger Date: Fri, 26 Feb 2021 19:08:49 -0500 Subject: Added animation slowdown effect (for Lucas underwater) --- src/sprite.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/sprite.h') diff --git a/src/sprite.h b/src/sprite.h index 570a906..733c792 100644 --- a/src/sprite.h +++ b/src/sprite.h @@ -78,11 +78,13 @@ public: bool hasShadow = false; int bobAmount = 0; bool bobbingDown = false; + int animSlowdownProgress = 0; // Animation (controls) bool normallyHasShadow = false; bool animPaused = false; bool bobbing = false; + int animSlowdown = 1; // Animation will only advance every X frames (so, 1 means it's disabled) // Character bool orientable = false; -- cgit 1.4.1