From 8aedeaf12c7dbf35f2f75f1b063b76a4fad06f30 Mon Sep 17 00:00:00 2001 From: Star Rauchenberger Date: Tue, 6 Jul 2021 10:12:59 -0400 Subject: Added "floating" sprite attribute Sprites with this flag enabled will ignore map collision. --- src/sprite.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/sprite.h') diff --git a/src/sprite.h b/src/sprite.h index e7cb55b..406053e 100644 --- a/src/sprite.h +++ b/src/sprite.h @@ -84,6 +84,7 @@ public: std::string bumpPlayerScript; std::string enclosureZone; bool sliding = false; + bool floating = false; // Animation (internals) bool isAnimated = false; -- cgit 1.4.1