From 2183e0b2a0a5bd9a3e15957b2ca27588574a169e Mon Sep 17 00:00:00 2001 From: Kelly Rauchenberger Date: Wed, 24 Feb 2021 11:45:06 -0500 Subject: Fixed party trails when running on a ladder --- src/sprite.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/sprite.h') diff --git a/src/sprite.h b/src/sprite.h index 3c2eade..bb78442 100644 --- a/src/sprite.h +++ b/src/sprite.h @@ -83,6 +83,7 @@ public: int movementSpeed = 0; // 1 is slow (good for NPCs), 2 is Lucas's default walking speed std::vector followers; std::deque trail; + bool trailsAreHalved = false; CharacterState characterState = CharacterState::Still; CharacterMedium characterMedium = CharacterMedium::Normal; Direction movementDir = Direction::down; -- cgit 1.4.1