From f449345e3aeb599eb497dfeeac7027cf4d1de515 Mon Sep 17 00:00:00 2001 From: Kelly Rauchenberger Date: Wed, 3 Feb 2021 00:52:47 -0500 Subject: Pulled transform stuff into a system (starting to do ECS stuff) --- src/renderer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/renderer.cpp') diff --git a/src/renderer.cpp b/src/renderer.cpp index 03d5173..b705310 100644 --- a/src/renderer.cpp +++ b/src/renderer.cpp @@ -109,7 +109,7 @@ void Renderer::render(Game& game) { SDL_RenderCopy(ren_.get(), renLay1_.get(), nullptr, nullptr); - for (const Sprite& sprite : game.getSpritesByY() | game.spriteView()) { + for (const Sprite& sprite : game.getTransformSystem().getSpritesByY() | game.spriteView()) { const SpriteFrame& frame = sprite.getFrame(); const SDL_Rect& src = frame.srcRect; SDL_Rect dest { sprite.loc().x() - frame.center.x(), sprite.loc().y() - frame.center.y(), frame.size.w(), frame.size.h() }; -- cgit 1.4.1