From f449345e3aeb599eb497dfeeac7027cf4d1de515 Mon Sep 17 00:00:00 2001 From: Kelly Rauchenberger Date: Wed, 3 Feb 2021 00:52:47 -0500 Subject: Pulled transform stuff into a system (starting to do ECS stuff) --- src/party.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/party.cpp') diff --git a/src/party.cpp b/src/party.cpp index b7284c7..863a5d2 100644 --- a/src/party.cpp +++ b/src/party.cpp @@ -156,12 +156,12 @@ void Party::move(Game& game, Mixer& mixer, const Input& keystate) { // Move everything if (pLoc != p1.loc()) { - game.moveSprite(members_[0].spriteId, pLoc); + game.getTransformSystem().moveSprite(members_[0].spriteId, pLoc); for (int i = 1; i < members_.size(); i++) { const Sprite& pNext = game.getSprite(members_[i].spriteId); const Movement& posdir = members_[i].movement.front(); - game.moveSprite(members_[i].spriteId, posdir.pos); + game.getTransformSystem().moveSprite(members_[i].spriteId, posdir.pos); game.setSpriteDirection(members_[i].spriteId, posdir.dir); members_[i].movement.pop_front(); -- cgit 1.4.1