From c6b5e936ff9869d8a3de9ea41db784a4cb46a818 Mon Sep 17 00:00:00 2001 From: Star Rauchenberger Date: Sat, 13 Mar 2021 11:43:29 -0500 Subject: Sound effects are paused on the pause menu #7 --- src/menu_system.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/menu_system.cpp') diff --git a/src/menu_system.cpp b/src/menu_system.cpp index 6b03fca..7631e4d 100644 --- a/src/menu_system.cpp +++ b/src/menu_system.cpp @@ -10,6 +10,7 @@ void MenuSystem::tick(double dt) { openState_ = OpenState::Closed; game_.unpauseGameplay(); + game_.getMixer().unpauseSounds(); } else if (pauseAnimation_.getProgress() == 1.0) { openState_ = OpenState::Open; } @@ -64,6 +65,7 @@ void MenuSystem::openPauseMenu() { cursor_ = 0; + game_.getMixer().pauseSounds(); game_.getMixer().playSound("../res/sfx/menu_open.wav"); } -- cgit 1.4.1