From 8aedeaf12c7dbf35f2f75f1b063b76a4fad06f30 Mon Sep 17 00:00:00 2001 From: Star Rauchenberger Date: Tue, 6 Jul 2021 10:12:59 -0400 Subject: Added "floating" sprite attribute Sprites with this flag enabled will ignore map collision. --- src/map.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/map.h') diff --git a/src/map.h b/src/map.h index 48c0223..4019428 100644 --- a/src/map.h +++ b/src/map.h @@ -37,6 +37,7 @@ struct Prototype { MirrorType mirrorType = MirrorType::None; int mirrorAxis = 0; std::string spriteToMirror; + bool floating = false; }; struct Trigger { -- cgit 1.4.1