From 0c2cd251fa0427b19f7c995bc7da7319d2ac80a5 Mon Sep 17 00:00:00 2001 From: Kelly Rauchenberger Date: Tue, 9 Feb 2021 19:39:30 -0500 Subject: Maps can contain named points of interest called warps --- src/main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/main.cpp') diff --git a/src/main.cpp b/src/main.cpp index b1fc373..62c81f3 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -26,7 +26,7 @@ void loop(Renderer& renderer) { game.setMap(std::move(map)); int lucasSprite = game.emplaceSprite("lucas"); - game.getSystem().initSprite(lucasSprite, {32, 32}); + game.getSystem().initSprite(lucasSprite, game.getMap().getWarpPoint("spawn")); game.getSystem().setUpCollision(lucasSprite, {-8, -8}, {12, 8}); game.getSystem().initSprite(lucasSprite, "../res/sprites/lucas_anim.txt", renderer); game.getSprite(lucasSprite).controllable = true; -- cgit 1.4.1