From 2afa279d4c7780e4d43749d73891c9a7d46f4472 Mon Sep 17 00:00:00 2001 From: Kelly Rauchenberger Date: Wed, 10 Feb 2021 17:53:49 -0500 Subject: Fixed running sound looping infinitely after running into map change --- src/game.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/game.cpp') diff --git a/src/game.cpp b/src/game.cpp index 530068c..dc3a5ba 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -13,13 +13,13 @@ int Game::emplaceSprite(std::string alias) { } void Game::clearSprites() { - sprites_.clear(); - spriteIds_.clear(); - spritesByAlias_.clear(); - for (std::unique_ptr& system : systems_) { system->clearSpriteCache(); } + + sprites_.clear(); + spriteIds_.clear(); + spritesByAlias_.clear(); } void Game::loadMap(std::string filename, std::string warpPoint) { -- cgit 1.4.1