From 05ee221cd31a782b699cc6d62e0d275364cfd7cc Mon Sep 17 00:00:00 2001 From: Kelly Rauchenberger Date: Wed, 10 Feb 2021 19:57:23 -0500 Subject: Player is no longer controllable during map transitions --- src/game.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game.cpp') diff --git a/src/game.cpp b/src/game.cpp index 4d44a63..8b6ef8f 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -34,7 +34,7 @@ void Game::loadMap(std::string filename, std::string warpPoint, Direction dir) { getSystem().setUpCollision(lucasSprite, {-8, -8}, {12, 8}, true); getSystem().initSprite(lucasSprite, "../res/sprites/lucas_anim.txt"); getSystem().setSpriteDirection(lucasSprite, dir); - getSprite(lucasSprite).controllable = true; + getSprite(lucasSprite).player = true; getSystem().initSprite(lucasSprite); int kumaSprite = emplaceSprite("kuma"); -- cgit 1.4.1