From f0eab98e417bf648261a9027bef91fe935af76cb Mon Sep 17 00:00:00 2001 From: Kelly Rauchenberger Date: Sat, 20 Feb 2021 13:34:04 -0500 Subject: Added variable movement speed Ionia now moves at half Lucas's speed, which I think is good for NPCs. --- src/consts.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/consts.h') diff --git a/src/consts.h b/src/consts.h index 38e0ef8..e0af6cd 100644 --- a/src/consts.h +++ b/src/consts.h @@ -7,8 +7,8 @@ const int GAME_HEIGHT = 480; const int CANVAS_WIDTH = 240; const int CANVAS_HEIGHT = 160; -const int MOVEMENT_SPEED = 2; -const int PARTY_FRAME_DELAY = 10;// / MOVEMENT_SPEED; +const int LUCAS_MOVEMENT_SPEED = 2; +const int PARTY_FRAME_DELAY = 20; // true delay is this divided by movement speed (so for Lucas walking it's 10) const int MESSAGE_TEXT_WIDTH = 196; -- cgit 1.4.1