From f0eab98e417bf648261a9027bef91fe935af76cb Mon Sep 17 00:00:00 2001 From: Kelly Rauchenberger Date: Sat, 20 Feb 2021 13:34:04 -0500 Subject: Added variable movement speed Ionia now moves at half Lucas's speed, which I think is good for NPCs. --- src/character_system.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/character_system.h') diff --git a/src/character_system.h b/src/character_system.h index 8c2ea54..79c1710 100644 --- a/src/character_system.h +++ b/src/character_system.h @@ -17,7 +17,7 @@ public: CharacterSystem(Game& game) : game_(game) {} - void initSprite(int spriteId); + void initSprite(int spriteId, int movementSpeed); void tick(double dt) override; -- cgit 1.4.1