From 5faac69bb14dc1d064b108c5109ab1a53200549f Mon Sep 17 00:00:00 2001 From: Kelly Rauchenberger Date: Wed, 24 Feb 2021 10:42:31 -0500 Subject: Removed sprite shadow while on a ladder --- src/character_system.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/character_system.cpp') diff --git a/src/character_system.cpp b/src/character_system.cpp index ea469d5..5a3b774 100644 --- a/src/character_system.cpp +++ b/src/character_system.cpp @@ -345,11 +345,13 @@ void CharacterSystem::setAnimationFor(int spriteId, CharacterState state) { } game_.getSystem().setSpriteAnimation(spriteId, animName); + sprite.hasShadow = sprite.normallyHasShadow; break; } case CharacterMedium::Ladder: { game_.getSystem().setSpriteAnimation(spriteId, "climb"); + sprite.hasShadow = false; if (state == CharacterState::Still || state == CharacterState::Crouching) { sprite.animPaused = true; -- cgit 1.4.1