From 5ecd0f428dd8292a17c5013c525a4f5d3967acb8 Mon Sep 17 00:00:00 2001 From: Kelly Rauchenberger Date: Fri, 12 Feb 2021 00:33:19 -0500 Subject: Scripts are organised per-map now --- src/character_system.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/character_system.cpp') diff --git a/src/character_system.cpp b/src/character_system.cpp index aad8c1b..a0572b0 100644 --- a/src/character_system.cpp +++ b/src/character_system.cpp @@ -92,7 +92,7 @@ void CharacterSystem::tick(double dt) { Sprite& collider = game_.getSprite(collision.horiz.colliderSprite); if (collider.walkthroughScript != "") { - game_.getSystem().runScript(collider.walkthroughScript); + game_.getSystem().runScript(game_.getMap().getName(), collider.walkthroughScript); } } @@ -102,7 +102,7 @@ void CharacterSystem::tick(double dt) { Sprite& collider = game_.getSprite(collision.vert.colliderSprite); if (collider.walkthroughScript != "") { - game_.getSystem().runScript(collider.walkthroughScript); + game_.getSystem().runScript(game_.getMap().getName(), collider.walkthroughScript); } } -- cgit 1.4.1