From 135e71d650e5a414219729cd84a2c917a3e8f1fb Mon Sep 17 00:00:00 2001 From: Kelly Rauchenberger Date: Wed, 24 Feb 2021 10:12:18 -0500 Subject: Removed manual animation stuff --- src/character_system.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/character_system.cpp') diff --git a/src/character_system.cpp b/src/character_system.cpp index 27c2280..ea469d5 100644 --- a/src/character_system.cpp +++ b/src/character_system.cpp @@ -349,7 +349,7 @@ void CharacterSystem::setAnimationFor(int spriteId, CharacterState state) { break; } case CharacterMedium::Ladder: { - game_.getSystem().setSpriteAnimation(spriteId, "climb."); + game_.getSystem().setSpriteAnimation(spriteId, "climb"); if (state == CharacterState::Still || state == CharacterState::Crouching) { sprite.animPaused = true; -- cgit 1.4.1