From 135e71d650e5a414219729cd84a2c917a3e8f1fb Mon Sep 17 00:00:00 2001 From: Kelly Rauchenberger Date: Wed, 24 Feb 2021 10:12:18 -0500 Subject: Removed manual animation stuff --- src/animation_system.cpp | 15 --------------- 1 file changed, 15 deletions(-) (limited to 'src/animation_system.cpp') diff --git a/src/animation_system.cpp b/src/animation_system.cpp index a280aee..2c2c6a5 100644 --- a/src/animation_system.cpp +++ b/src/animation_system.cpp @@ -78,8 +78,6 @@ void AnimationSystem::initSprite(int spriteId, std::string_view filename) { if (animName.back() == '!') { anim.looping = false; - } else if (animName.back() == '.') { - anim.manual = true; } int animId = sprite.animations.size(); @@ -114,19 +112,6 @@ void AnimationSystem::tick(double dt) { } } -void AnimationSystem::advanceAnimation(int spriteId) { - Sprite& sprite = game_.getSprite(spriteId); - Animation& animation = sprite.animations[sprite.animationId]; - - if (animation.manual) { - sprite.animationFrame++; - - if (sprite.animationFrame >= animation.frameIndices.size()) { - sprite.animationFrame = 0; - } - } -} - void AnimationSystem::setSpriteDirection(int spriteId, Direction dir) { Sprite& sprite = game_.getSprite(spriteId); if (sprite.dir != dir) { -- cgit 1.4.1