From e644f5c0d769989bd3b0665312c6949d76f5e388 Mon Sep 17 00:00:00 2001 From: Kelly Rauchenberger Date: Fri, 26 Feb 2021 19:12:45 -0500 Subject: Exposed loadMapScripts to scripting engine This allows common functions to be stored in not per-map script files. Which is useful for code that we're going to want in a lot of places -- i.e. how every underwater map is going to have a copy of the same exit area function. --- res/scripts/underwater.lua | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'res/scripts/underwater.lua') diff --git a/res/scripts/underwater.lua b/res/scripts/underwater.lua index 8e1ae1a..0b62ff5 100644 --- a/res/scripts/underwater.lua +++ b/res/scripts/underwater.lua @@ -1,5 +1,11 @@ underwater = {} +function underwater.make_lucas_underwater() + PreventCrouching() + StartBobbing("lucas") + SetAnimationSlowdown("lucas", 2) +end + function underwater.leave() AllowCrouching() StopBobbing("lucas") -- cgit 1.4.1