From 3ecf5bbc1c81908bfd3355999a37e8e96e15b8b5 Mon Sep 17 00:00:00 2001 From: Kelly Rauchenberger Date: Mon, 22 Feb 2021 22:46:44 -0500 Subject: Generalized upper/lower layer map rendering Map layers can have a flag on them that specifies that they should be rendered as part of the upper set (rendered above the normal sprite layer but below the above sprite layer). Also added map connections between hallucination_interior and hallucination_cliff. And named the layers in the map files bc why not. --- res/scripts/hallucination_cliff.lua | 5 +++++ 1 file changed, 5 insertions(+) create mode 100644 res/scripts/hallucination_cliff.lua (limited to 'res/scripts/hallucination_cliff.lua') diff --git a/res/scripts/hallucination_cliff.lua b/res/scripts/hallucination_cliff.lua new file mode 100644 index 0000000..f351e1e --- /dev/null +++ b/res/scripts/hallucination_cliff.lua @@ -0,0 +1,5 @@ +hallucination_cliff = {} + +function hallucination_cliff.off_bottom() + ChangeMap("hallucination_interior", "fromTop") +end -- cgit 1.4.1