From 1c462ef3780b33468ed93dde3ab6178765807ffe Mon Sep 17 00:00:00 2001 From: Kelly Rauchenberger Date: Fri, 5 Mar 2021 20:50:51 -0500 Subject: Added MirrorSystem This is really just for letting one sprite mirror another's movement and animation. I tried doing it in the BehaviourSystem, but you get stuttering if you do it earlier in the loop than the CharacterSystem, so I ended up having to make a new system just for this thing that will not happen very often. --- CMakeLists.txt | 1 + 1 file changed, 1 insertion(+) (limited to 'CMakeLists.txt') diff --git a/CMakeLists.txt b/CMakeLists.txt index f42260e..5427efc 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -55,6 +55,7 @@ add_executable(tanetane src/script_system.cpp src/effect_system.cpp src/behaviour_system.cpp + src/mirror_system.cpp ) set_property(TARGET tanetane PROPERTY CXX_STANDARD 17) -- cgit 1.4.1