Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Map rendering Works but I don't want to use Tileson so I'm gonna change that | Kelly Rauchenberger | 2021-02-02 | 1 | -23/+21 |
| | | | | Mainly bc Tileson requires std::filesystem, which my clang is too old for apparently, and while I can use gcc instead I just want to not, I suppose. Also Tileson's API is very weird RE const correctness? Idk. And also being able to parse the tmx files rather than exporting to json would be preferable. | ||||
* | Tileset dumper can now export to Tiled | Kelly Rauchenberger | 2021-02-01 | 2 | -80/+254 |
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* | Fixed bug in LZ77 algo | Kelly Rauchenberger | 2021-02-01 | 1 | -2/+5 |
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* | Progress on map dumper, now renders images with holes in them | Kelly Rauchenberger | 2021-01-31 | 3 | -44/+215 |
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* | Map dumper gets map width/height | Kelly Rauchenberger | 2021-01-31 | 1 | -2/+28 |
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* | Abstracted some of the sprite dumper functionality out | Kelly Rauchenberger | 2021-01-31 | 4 | -93/+199 |
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* | Sprite dumper combines arbitrary sheets now | Kelly Rauchenberger | 2021-01-31 | 1 | -41/+68 |
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* | Fixed errors with signedness... yay! | Kelly Rauchenberger | 2021-01-31 | 1 | -8/+14 |
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* | Fixed Flint sprite weirdness | Kelly Rauchenberger | 2021-01-31 | 1 | -1/+3 |
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* | Spritesheets are in a map now because ID's may not be continuous | Kelly Rauchenberger | 2021-01-31 | 1 | -5/+5 |
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* | Added datafile format | Kelly Rauchenberger | 2021-01-31 | 1 | -0/+8 |
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* | Entire sprite sheet is composited now (weird palette stuff tho) | Kelly Rauchenberger | 2021-01-31 | 1 | -12/+48 |
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* | Started sprite dumper tool | Kelly Rauchenberger | 2021-01-30 | 2 | -0/+373 |
It's not done yet but hey it can output a single frame of Flint standing still. That's progress baybie. |