Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Map changing! | Kelly Rauchenberger | 2021-02-09 | 1 | -0/+2 |
| | | | | Also removed some dependencies on the Renderer. More changes need to be made. Fading to black before the change would be good. And making sure the characters are facing the right direction. Maybe that code shouldn't live in Game, either. Later we also want to combine the tilesets for these two maps (and any others that are on Tanetane). | ||||
* | Added trigger zones to the map | Kelly Rauchenberger | 2021-02-09 | 1 | -1/+1 |
| | | | | Walking into a trigger zone runs a script. | ||||
* | Added collision with other sprites | Kelly Rauchenberger | 2021-02-06 | 1 | -0/+3 |
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* | Added collidable object cache | Kelly Rauchenberger | 2021-02-06 | 1 | -0/+31 |
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* | Moved some collision stuff into the TransformSystem | Kelly Rauchenberger | 2021-02-06 | 1 | -0/+13 |
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* | Added camera system | Kelly Rauchenberger | 2021-02-03 | 1 | -0/+2 |
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* | Pulled transform stuff into a system (starting to do ECS stuff) | Kelly Rauchenberger | 2021-02-03 | 1 | -0/+33 |