summary refs log tree commit diff stats
path: root/src/renderer.h
Commit message (Collapse)AuthorAgeFilesLines
* Prevented multiple loading of the same image filesKelly Rauchenberger2021-02-051-2/+3
|
* Added little bobbing "next message" arrowKelly Rauchenberger2021-02-051-0/+1
|
* Added speaker headerKelly Rauchenberger2021-02-051-4/+11
|
* Added text boxesKelly Rauchenberger2021-02-041-0/+11
| | | | | | Text now reveals itself and scrolls! Yay! It even plays speaker beeps. TODO: the arror indicating an A press is needed. Bullets on lines that need bullets. The header that says who the speaker is, if relevant.
* Added "bumping into something while running" sfxKelly Rauchenberger2021-02-021-1/+1
|
* Using tmxlite instead of TilesonKelly Rauchenberger2021-02-021-3/+2
|
* Map rendering Works but I don't want to use Tileson so I'm gonna change thatKelly Rauchenberger2021-02-021-0/+6
| | | | Mainly bc Tileson requires std::filesystem, which my clang is too old for apparently, and while I can use gcc instead I just want to not, I suppose. Also Tileson's API is very weird RE const correctness? Idk. And also being able to parse the tmx files rather than exporting to json would be preferable.
* Game now renders an image of LucasKelly Rauchenberger2021-01-301-1/+7
|
* Imported renderer stuff from EtherKelly Rauchenberger2021-01-301-0/+126