| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
| |
Open it by pressing backtick, close it by hitting escape. Pressing backtick does not open it in release builds.
Current shortcomings: opening it for the first time also types a backtick for some reason, but not on subsequent times. Also, it doesn't create a coroutine, so any script function that yields is going to fail.
This also added a "is gameplay paused" flag to Game, which will be useful for adding a pause menu.
|
| |
|
| |
|
|
|
|
| |
"A presses" are also no longer special values in the lines list, but are rather a field on the MessageLine object.
|
|
|
|
| |
Including the "no problem here" message. Problem was introduced with the \f change.
|
|
|
|
| |
\n in a text message just indicates a newline. \n\f is a newline with an A press.
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
|
|
| |
Text now reveals itself and scrolls! Yay! It even plays speaker beeps.
TODO: the arror indicating an A press is needed. Bullets on lines that need bullets. The header that says who the speaker is, if relevant.
|
|
|