Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fixed inverted Y coordinate of directionFacingPoint functions | Kelly Rauchenberger | 2021-03-01 | 1 | -2/+2 |
| | | | | It's because the game's coordinate system has Y increasing downward, whereas the coordinate system used by the trig functions has Y increasing upward. | ||||
* | Started writing the Mixolydia scene! | Kelly Rauchenberger | 2021-03-01 | 1 | -0/+17 |
| | | | | | | Looking pretty good so far. TODO: direction facing functions have inverted Y coordinate. confusion expression doesn't exist yet. rest of scene. | ||||
* | Added function to get Direction from one point to another | Kelly Rauchenberger | 2021-02-06 | 1 | -0/+26 |
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* | Added sprite interaction | Kelly Rauchenberger | 2021-02-06 | 1 | -0/+13 |
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* | Added collision with map tiles | Kelly Rauchenberger | 2021-02-02 | 1 | -0/+10 |
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* | Added crouching/running | Kelly Rauchenberger | 2021-01-30 | 1 | -0/+14 |
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* | Added standing/walking animations | Kelly Rauchenberger | 2021-01-30 | 1 | -0/+30 |